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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Loader
![]() Join Date: Mar 2005
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I am on a patrol where I am to insert an agent in Manilla. However, I have come across a large convoy on my way there. In real life, would a sub captain attack this, and risk being sunk, losing the agent as well, or would he take the opportunity to do some damage? I am planning on taking out a a few ships of this convoy, but wondered what the "real life" thing to do would be.
Also, a minor critisism, but the merchant traffic seems a little to numerous right now. I found unescorted freighters between New Guinea and Australia in January 1943, which seemed a bit odd. I wonder where they were going, since all of that territory was Allied at the time... |
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#2 |
Chief
![]() Join Date: May 2005
Location: Germany
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I guess "in reality" if you attacked the convoy succesfully and afterwards inserted the spy the navy would praise your undaunted determination, would shower you with medals and would call you a true example of the brave fighting spirit of the US submarine service. ComSubPac would invite you for coffee and introduce his beautiful daughter, telling her to be "nice" to "our hero".
If you had attacked the convoy and your attack failed, your boat suffering damage, forcing you to abort your mission, you would have been called an absolutely irresponsible disgrace of a naval officer, willfully disobeying orders and failing your mission because of a severy lack of personal judgement. ComSubPac wouldn't invite you for coffee and you would never find out that "daddy's little girl" had a penchant for heroes and could get quite passionate during a little moonwalk... The choice is yours... ![]() |
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#3 |
Navy Seal
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I think a real commander would probably send a radio report on the convoy or taskforce and continue on with the insertion mission. I think, anyways. :hmm:
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#4 |
Rear Admiral
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There is no real way to model this in the game but...
What are the "agents" orders ? Are the orders urgent ? Would the agents actions create a greater disruption to the enemy than the sinking of a few ships ? Kind of roleplaying thing I guess. |
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#5 |
Loader
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I tried to send a contact report. Clicked on it but nothing happened. Do I have to have visual contact or something? I had radar contact, not visual, when I sent it.
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#6 | |
Shore leave
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in that respect a commander might even rethink to send a report and risk to get his pressence known to the enemy.. |
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#7 |
Seaman
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I never found that sending reports ever made any difference in gameplay - even in SHIII
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#8 |
Sparky
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This beeing the military, I think it wouldn't be left to the skippers discretion. Rather he would have some pretty clear orders on what to do in such a situation and what better not.
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#9 |
Navy Seal
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Other than the USN the experiments with small wolfpacks, didn't US subs always maintain radio silence? That was the impressionthat I had, anyway. I'd think it would have to be a particularly important target to justify a radio report at all.
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#10 |
Lucky Jack
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SINK'EM
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#11 | ||
Navy Seal
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Quote:
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#12 |
Watch Officer
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It does have to be visual contact for the report to go through. In about 5 minutes you should have a response as to what command wants you to do.
So far in cases like this, I've been told to ignore, and leave it for other forces to engage. I've also been ordered to soften the escorts (this is tough, those DD's are quick, and don't like straight lines.) the other one I got told me to engage at will, rip em a new one. I'm so having a lot of fun with this! The fact that they went so far as to add this feature, pleases me to no end! CHeers
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"Is the glass half-empty? Or half-full? Either way, when you're thirsty, there's water to be had in that glass." - Neal Stevens |
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#13 | |||
Lucky Jack
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#14 |
Sea Lord
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Forget the orders...
It is better a single bird on hands, than 100 flying.... ![]() Sink them.... |
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#15 | |
Officer
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