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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Soundman
![]() Join Date: Mar 2007
Posts: 147
Downloads: 0
Uploads: 0
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I've been poking around in all the SH4 files.
There are so many references to Uboat, Flotilla, VII, VIIc, UBoat aces, and more that I can't help but think that the game is just really SH3 with a new map and textures. Sorry, but its so bad, I went back to make sure I was looking at the right directory. The fact that many of the problems we are reporting are exactly the same as SH3, I think this sim could have come out last year as an ADD-ON to SH3 and not a new sim. I love the sim, please understand, but its really is just built on top of SH3. Texture files, and more say the same name even.... ![]() |
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#2 |
Sparky
![]() Join Date: Apr 2002
Posts: 150
Downloads: 5
Uploads: 0
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well the japanese ships are all new.
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#3 |
Navy Seal
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I don't see anything unusual about making a game on the same engine. If you poke around other titles, including many that are seemingly unrelated, you might be surprised. Likewise, it couldn't be an add-on because a lot of the engine has been updated so it wouldn't run on the same exe (as an add-on normally would).
As for last year... imagine if the devs had even less time to work on it. Oooh boy ![]() If it weren't a separate game, I doubt Ubi would be willing to finance its development at all. It's got far more new content than many separate games out there, so I don't see a problem here either. |
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#4 |
Grey Wolf
![]() Join Date: Nov 2002
Posts: 997
Downloads: 0
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Many sequels are merely improvements built on the previous parts. Medieval 2:Total War still has all the Rome:Total war files in it. Anything related to Roman legions is simply 'disabled'.
But I will say this, last night I fired up SH3 just for a memory refresher. I couldn't believe the difference in the graphics. I love the environmental effects and translucent water of SH4. I like the new Torpedo computer too. Not only will SH4 far exceed SH3, but it will develop and evolve a lot quicker than SH3 did, both for the devs and the modders. I mean this respectfully to all in general, not any one individual, but we should all start seeing this glass as half full, instead of half empty.
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![]() Last edited by MONOLITH; 03-29-07 at 10:25 PM. |
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#5 |
Grey Wolf
![]() Join Date: Nov 2002
Posts: 997
Downloads: 0
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PS: I gotta love a game that names a bug after me.
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#6 |
Officer
![]() Join Date: Mar 2007
Location: UK
Posts: 246
Downloads: 0
Uploads: 0
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It is actually pretty rare to find a sequel or an update to any piece of software which is a complete re-write. Why re-invent the wheel? It is clear, however, that the Devs were really pushed for time on SH4 and some of the bugs left in SH3 are still in SH4. We are all hoping that the devs will be allowed to fix those bugs and the new ones.
The similarities are actually a major advantage for the modders. The modding forum here is full of newly released mods already! |
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#7 | |
Canadian Wolf
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#8 |
Electrician's Mate
![]() Join Date: Jul 2002
Location: Santo Domingo
Posts: 131
Downloads: 94
Uploads: 0
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Patience me boys..
![]() I know the patience is exhausted, you have SH4 now in your custody, just give it MORE time, once all the patches are out and the mod crews start doing their share it will all be different just like with SH3 GWX ![]() |
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