![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Soundman
![]() Join Date: May 2006
Posts: 148
Downloads: 24
Uploads: 0
|
![]()
I had the same bug in SH3 on occasion. The gun simply stops shooting straight sometimes. Same thing is happeing here. I have to aim quite a bit to the right of the target to have the shell fall where I want them.
Is there a simple solution to re-align the deckgun after this starts happening? To save people time, it is NOT a wind factor. This is not a drift. The shell emerges from the gun WAAY off center. Thanks |
![]() |
![]() |
![]() |
#2 |
Planesman
![]() Join Date: May 2005
Location: Novo mesto, Slovenia
Posts: 198
Downloads: 9
Uploads: 0
|
![]()
In my game, they are wayyyy to low too. So I always have to manualy shoot with the deckgun. What`s with that?
__________________
![]() |
![]() |
![]() |
![]() |
#3 |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
Uploads: 0
|
How accurate do you guys think real deck guns were anyway?
![]() |
![]() |
![]() |
![]() |
#4 | |
Bosun
![]() Join Date: Aug 2006
Posts: 61
Downloads: 47
Uploads: 0
|
![]() Quote:
![]()
__________________
I'm a bit slow at first, but by the time the crew starts screaming "Captain, we're all gonna die!", I'm in complete control. |
|
![]() |
![]() |
![]() |
#5 |
Soundman
![]() Join Date: Jun 2005
Location: Pisa, Italy
Posts: 142
Downloads: 27
Uploads: 0
|
![]()
if you are shooting while the sub moves, it should be the "deflection"
|
![]() |
![]() |
![]() |
#6 |
Medic
![]() Join Date: Jul 2003
Location: Cambridge, UK
Posts: 167
Downloads: 2
Uploads: 0
|
![]()
No, I get the same thing (in SH3 too) and it's not wind or the motion of your submarine. Sometimes, when using the deck gun, the shell will appear offset in the sights. Usually it's to the left but I'm sure I've had it off to the right in SH3. The shell doesn't seem to 'drift' into that position but appears off centre from firing and stays there as it heads to the target.
|
![]() |
![]() |
![]() |
#7 | |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#8 | ||
Ensign
![]() Join Date: Mar 2007
Posts: 228
Downloads: 3
Uploads: 0
|
![]() Quote:
And to answer the OP, the few times it happened to me a save and an exit corrected it. |
||
![]() |
![]() |
![]() |
#9 |
Lucky Jack
![]() |
![]()
I'm usually shooting on the fly so I'm always at the gun aiming and re-aiming
![]() ![]()
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
![]() |
![]() |
![]() |
#10 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
|
![]()
What would time of day have to do with it ?
Anyhow in real life many things can influence ballastics, temprature, wind, elevation, deflection, quality of the round, cleanliness of the weapon, relative humidity, and if you held your mouth just right as you pulled the trigger. I doubt if these things are modelled in the game though. I dont have SH4 yet but I found the gun in SH3 to be supprisingly accurate. |
![]() |
![]() |
![]() |
#11 | |
Lucky Jack
![]() |
![]() Quote:
The gun is the same in SH4 as in SH3 for the most part. BTW it also happened at night time in SH3 for me as well.
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
|
![]() |
![]() |
![]() |
#12 | |
Ensign
![]() Join Date: Mar 2007
Posts: 228
Downloads: 3
Uploads: 0
|
![]() Quote:
To be honest I thought it was some kind of damage modeling at first. I thought "Cool, they added in your sight alignment geting knocked out of sorts". Then it happened for no reason and disapeared after re-load. |
|
![]() |
![]() |
![]() |
#13 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
|
![]()
I dont see a problem with it either. It was a question... why would time of day influence the flight of a projectile ?
Wow foks are on edge these days. Im guessing that its something in the game code. Im going to assume that what you see portrayed visually does not neccessarly jive with the the calculations. |
![]() |
![]() |
![]() |
#14 | |
Lucky Jack
![]() |
![]() Quote:
The follow up of "Anyhow" in the next paragraph reflects a derogatory response to the statement of mine concerning night time and the cannon. That is all. No harm no foul
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
|
![]() |
![]() |
![]() |
#15 | |
Nub
![]() Join Date: Mar 2007
Location: Denmark
Posts: 3
Downloads: 0
Uploads: 0
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
|
|