![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
Patrol with 220000 tons of sinked ships! :D
Short story:
The mission objective was agent insertion in Tsurusaki. While going there killed two medium merchants. The agent went off and... sunk ![]() ![]() Btw, I'm using Flavored to taste 2.3 mod. Some screenshots: ![]() ![]() |
![]() |
![]() |
#2 |
Samurai Navy
![]() Join Date: Feb 2007
Location: Pretty close to the big german cruiser Blücher in Norway
Posts: 568
Downloads: 29
Uploads: 0
|
![]()
OMG!
I'm greatly impressed. ![]()
__________________
![]() My SH4 releases compatible with SH4 1.5 and earlier: Kakemann and ATR-42's Silent Hunter 4 Music FIX Kakemann and Lurker_hlb3 Destroyer sensors and radar FIX Tutorial: How to add new music tracks to SH4 |
![]() |
![]() |
![]() |
#3 |
Ace of the Deep
![]() Join Date: Feb 2007
Location: Adelaide, Australia
Posts: 1,047
Downloads: 340
Uploads: 1
|
![]()
Awesome
![]() |
![]() |
![]() |
![]() |
#4 |
Torpedoman
![]() Join Date: Apr 2007
Posts: 119
Downloads: 0
Uploads: 0
|
![]()
lol
![]() I had similar results, this is with 88% realism ![]() http://img249.imageshack.us/img249/4...4439390jk0.jpg Storm may or may not have helped ![]() lol yours is more impressive though, my 200,000 tons came from hapless merchants and 2 yamatos in a storm (btw most of those ships were lifeboats who had sunk in the bad weather)
__________________
![]() |
![]() |
![]() |
![]() |
#5 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Ohhh...btw...in each of those ports there was a sub that was indestructable - hit 1 with 3 torpedos and no damage.
|
![]() |
![]() |
#6 |
Rear Admiral
![]() |
![]()
I see i *really* need to start working on the campaign files soon. :rotfl:
|
![]() |
![]() |
![]() |
#7 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
|
![]() Quote:
How much renown did you get for that ? and were you asked to retire afterwards ? |
|
![]() |
![]() |
![]() |
#8 |
Planesman
![]() Join Date: Apr 2007
Posts: 192
Downloads: 17
Uploads: 0
|
![]()
I had a similar experience in Kobe, logged 120,000+ tons. A couple of observations:
* When you hit a ship in harbor in SH3, it "woke up" and started moving and/or hunting for you. So did the other ships in harbor. In SH4 the entire fleet just sits there like target practice. Even the subhunters in port don't react -- so what are they there for?? Maybe the reaction wouldn't be instanteous -- give them 5 min to scramble out of their beds -- but you'd think after a capital ship blows up in your harbor there'd be some major reaction. * The map shows "mine fields" in Japanese home waters, but I've never encountered any. * It would be great to reintroduce minefields and sub nets from Grey Wolves. Going fishing in Japanese ports is too easy. |
![]() |
![]() |
![]() |
#9 | |
Medic
![]() Join Date: Jul 2003
Location: Cambridge, UK
Posts: 167
Downloads: 2
Uploads: 0
|
![]() Quote:
I did a test with a couple of DDs...one docked, one 'undocked' but with a speed of zero. I sank a large liner positioned in between the DDs. The docked DD did nothing but the 'undocked' DD came towards me, searching...didn't find me though! One clue is that 'docked' ships don't have any smoke coming from their funnels. |
|
![]() |
![]() |
![]() |
#10 | |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
|
![]() Quote:
With this tonnage the war could be finished and won in 1942 by a couple of submarines:rotfl:
__________________
But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
|
![]() |
![]() |
![]() |
#11 |
Frogman
![]() Join Date: Feb 2005
Location: Florence Italy
Posts: 307
Downloads: 64
Uploads: 0
|
![]()
ARE YOU ADMIRAL TOGO?
![]() THE SIMS , FOR ME, ARE NOT REALISTIC.... ![]() WITH 5 SUB THE WAR ENDED IN 1942/1943:rotfl: |
![]() |
![]() |
![]() |
#12 |
Frogman
![]() Join Date: Feb 2005
Location: Florence Italy
Posts: 307
Downloads: 64
Uploads: 0
|
![]()
AFTER THIS SUCCESS AND AFTER THE BATTLE OF MIDWAYADMIRAL ISOROKU YAMAMOTO WAS FIRED AND WENT CRAZY,
![]() MA MI FACCI AIL PIACERE.............. |
![]() |
![]() |
![]() |
#13 | |
Samurai Navy
![]() Join Date: Apr 2005
Posts: 579
Downloads: 2
Uploads: 0
|
![]() Quote:
Secondly, if I'm not mistaken, most ships of this time period used steam for propulsion, either generated by a coal or oil fired burner. If a ship is at the dock, the burners are off and the boilers are coal. I don't think they can just activate and start hunting for you. It takes time to start the fires, heat the water, and start turning screws. This is even assuming the entire crew is aboard, and not off prowling the dockside bars. Trust me, the shore batteries do wake up when you hit a ship in port. I don't recommend surfacing and using the deck gun on them.
__________________
We, the unwilling, led by the unknowing, are doing the impossible for the ungrateful. We have done so much, for so long, with so little, that we are now qualified to do anything with nothing. |
|
![]() |
![]() |
![]() |
#14 |
XO
![]() Join Date: Mar 2007
Posts: 420
Downloads: 5
Uploads: 0
|
![]()
Ships in a harbor wake up as best they can.
I dare you to surface after sinking one or two and see what kind of reception you get. Every gun in the harbor and on the ships at dock, (if they have em) will be trained on you so fast it'll make your head spin. I know from personal experience. ![]()
__________________
----------------- Snuffy! |
![]() |
![]() |
![]() |
|
|