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03-26-07, 12:22 AM | #1 |
The Old Man
Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
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Has the Final version of GWX come out yet?
Has it? I lost track with the hoopla about SHIV.
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03-26-07, 12:39 AM | #2 |
Ocean Warrior
Join Date: Jun 2005
Location: Canada, eh?
Posts: 2,537
Downloads: 128
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Not even close. The 1.03 patch is in late beta testing and release is as early as this week and after that there are plans for a major update. Its far from over.
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03-26-07, 04:06 AM | #3 |
Seaman
Join Date: Mar 2007
Location: Arnhem, Gelderland province, the Netherlands
Posts: 40
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Will there be compatibility problems between 1.02 saved games and 1.03 saved games?
I might have to postpone starting a new career in that case. |
03-26-07, 04:17 AM | #4 | |
Admiral
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Quote:
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Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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03-26-07, 04:34 AM | #5 |
Navy Seal
Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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There will be more likelyhood of compatibility, but as always, whenever campaign files are changed, there are no promises.
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03-26-07, 11:00 AM | #6 |
Eternal Patrol
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With any luck there will never be a 'final' version.
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03-26-07, 11:22 AM | #7 | |
Ocean Warrior
Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
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Quote:
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http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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03-26-07, 02:19 PM | #8 |
Loader
Join Date: Jul 2006
Posts: 84
Downloads: 32
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Go GWX!!
I think that is cool,
With the greatest respect to USN&IJN it's just not the same type of battle in The Atlantic as it is in The Pacific! I hope SHV at least takes something from what we are trying to do here and gives us some U-boat waffe action! (or maybe GW,NYGM, UWAC...etc, can make cool additions.) KUrtz. |
03-26-07, 03:45 PM | #9 |
Lucky Jack
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GWX will out live stock SH4 and that's a fact.
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03-26-07, 04:10 PM | #10 |
Eternal Patrol
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Since SH4 is already being modded, I would think that was obvious.:rotfl:
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03-26-07, 05:10 PM | #11 |
The Old Man
Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,550
Downloads: 64
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I'm sure one day the limit of how far SH3 can be improved, will have been reached...even sound- and skin-wise.
Interesting and relevant new units will all have been created, added to GWX, or released as independent mods. With DD's OpenHatch-mod, another gap has been closed...same as with the GWX' floating/sinking-ships bug-fix. The point of perfection - within hardcoded limits - is getting nearer with every GWX-update (and with every NYGM-update, I suppose). In the end, the only possible progress, will be for campaigns and single/multiplayer-missions...but that's a process outside SH3/GWX, based on research and imagination.
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Last edited by Paajtor; 03-26-07 at 05:20 PM. |
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