SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-24-07, 05:31 PM   #1
fidget
Seaman
 
Join Date: Mar 2007
Posts: 42
Downloads: 0
Uploads: 0
Default Constant Air Attacks

I'm on my second career patrol just out of Midway on my way to Honshu and I'm under constant air attack. I've been attacked so many times, I'm now out of ammo for the AA guns, so my only option is to dive whenever planes show up. Anybody have any ideas about how to get out of this mess? My batteries are about drained, but I can only stay on the surface about 30 min before I'm attacked again. I'm thinking I should just submerge, shut the engines down and sit out the daylight hours (with max time compression), then try crusing on the surface at night. I don't know how long the batteries will hold out though, with no engine. Also, I don't know how bad the CO2 will get. These attacks are a PITA though.
fidget is offline   Reply With Quote
Old 03-24-07, 05:41 PM   #2
Arrowhead2k1
Torpedoman
 
Join Date: Apr 2002
Posts: 112
Downloads: 22
Uploads: 0
Default

Luckily, the batteries magically recharge themselves in this game with no diesel left. So that shouldn't be a problem...
Arrowhead2k1 is offline   Reply With Quote
Old 03-24-07, 05:57 PM   #3
fidget
Seaman
 
Join Date: Mar 2007
Posts: 42
Downloads: 0
Uploads: 0
Default

Hah, ok. Magical batteries are good then. Turns out, that tactic I suggested worked. I had just enough battery and O2 to stay under at 1/3 speed during daylight hours then bolted at night.
fidget is offline   Reply With Quote
Old 03-24-07, 08:01 PM   #4
malkuth74
Sonar Guy
 
Join Date: Feb 2005
Posts: 377
Downloads: 20
Uploads: 0
Default

You can edit the Airstrike.cfg to edit the amount of strikes.

Right now if you are detected by anything it is set at 40% chance of airstrikes.
And if you send raidio messages 30% airstrike.
The default setting with no modifiers is 10%
__________________

malkuth74 is offline   Reply With Quote
Old 03-24-07, 09:25 PM   #5
fidget
Seaman
 
Join Date: Mar 2007
Posts: 42
Downloads: 0
Uploads: 0
Default

Thanks Malkuth. I'm finding the default level a bit heavy for my taste.
fidget is offline   Reply With Quote
Old 03-24-07, 09:53 PM   #6
XanderF
Samurai Navy
 
Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
Uploads: 0
Default

Quote:
Originally Posted by fidget
Hah, ok. Magical batteries are good then. Turns out, that tactic I suggested worked. I had just enough battery and O2 to stay under at 1/3 speed during daylight hours then bolted at night.
How can you tell how much O2 you have left?

I have been driving one of the S-Boats around Manila, and yeah, under constant air attack, too. Anyway, I'm trying to sit out the daylight, but periodically get the message "Run out of oxygen, we need to surface the boat!"

Thing is, the store gauges are all fine. Diesel (of course), plenty of kick left in the battery, 'compressed O2' (isn't that just used for blowing tanks?) still topped off, and while the CO2 is certainly up there, it's not even 1/4 of the way up the bar. What tells me I'm running out of air? (Now, if the CO2 gauge is actually measuring the REAL CO2 level instead of the proportion to lethal levels...then yeah, I can see that. Air with a 25% CO2 component will be...difficult...to breath.)
__________________
XanderF is offline   Reply With Quote
Old 03-24-07, 09:55 PM   #7
NefariousKoel
Ace of the Deep
 
Join Date: Nov 2002
Location: No-good Missouri scum
Posts: 1,223
Downloads: 43
Uploads: 0
Default

I don't know if this is the case, but it seems they have implemented scripted air patrols that last forever. Unending air waypoints?
__________________
"When Gary told me he had found Jesus, I thought, Yahoo! We're rich! But it turned out to be something different." - Jack Handey
NefariousKoel is offline   Reply With Quote
Old 03-24-07, 10:12 PM   #8
clayton
Samurai Navy
 
Join Date: Sep 2002
Location: At your mom's house...
Posts: 571
Downloads: 218
Uploads: 0
Default

I'm not so sure! I thought this at first, but I'm using 1.1 and I have noticed that air attacks are not as numerous as before. I'm in the Guardfish off of Guam and the only time I ran into air was around Wake Island. I hit a storm after Wake that lasted for three days and though I was hesitant to stay on the surface during the day, no air bothered me! I wonder, and hope, weather plays a factor in air attacks. It sure seemed like it. Surprisingly, after I inserted an agent off of Guam, not only did air come up but a destroyer did as well. Though the insertion was during the day, I was a safe distance away and I picked them up in the area I had been via RADAR. Air seems a little more random with version 1.1 Maybe I'm just reading into it!
clayton is offline   Reply With Quote
Old 03-24-07, 10:15 PM   #9
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,255
Downloads: 90
Uploads: 0


Default

Quote:
Originally Posted by XanderF
Quote:
Originally Posted by fidget
Hah, ok. Magical batteries are good then. Turns out, that tactic I suggested worked. I had just enough battery and O2 to stay under at 1/3 speed during daylight hours then bolted at night.
How can you tell how much O2 you have left?

I have been driving one of the S-Boats around Manila, and yeah, under constant air attack, too. Anyway, I'm trying to sit out the daylight, but periodically get the message "Run out of oxygen, we need to surface the boat!"

Thing is, the store gauges are all fine. Diesel (of course), plenty of kick left in the battery, 'compressed O2' (isn't that just used for blowing tanks?) still topped off, and while the CO2 is certainly up there, it's not even 1/4 of the way up the bar. What tells me I'm running out of air? (Now, if the CO2 gauge is actually measuring the REAL CO2 level instead of the proportion to lethal levels...then yeah, I can see that. Air with a 25% CO2 component will be...difficult...to breath.)
I have see that also. If you click on the CO2 at the bottom of the screen you will see the bar move over a period of time. Just a thought, maybe silent running keeps the crew quiet and using less O2? I really do not know:hmm: . Certainly they could stay down a long time with air scubbers and such.
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 03-24-07, 10:20 PM   #10
malkuth74
Sonar Guy
 
Join Date: Feb 2005
Posts: 377
Downloads: 20
Uploads: 0
Default

Another anoying thing. When You USE the AA gun in Gar or The other fleet boats of 1941 its hard to aim with the dam thing. If you try to find the Plane the Bulkheads block your view. (the AA gun is inside the conning tower back end) It makes it almost impossible to manually attack Planes with this problem. One spot is worse then others, and of course the planes always come from that area.
__________________

malkuth74 is offline   Reply With Quote
Old 03-24-07, 10:23 PM   #11
kampf
Swabbie
 
Join Date: Jan 2002
Posts: 6
Downloads: 0
Uploads: 0
Default

I'm having the same problem here. Out of Pearl Harbour patrol to Honshu(start of war), I've been constatly getting hit or having to crash dive to avoid aircraft.What i can't figure out is how they are finding me at night if i send no radio updates . Do Japanese aircraft have radar this early in war to find me in the pitch black? So far this seems pretty unrealistic, unless ofcourse the Japanese are homing in on my radio Playing the CBS radio Mod .


Kampf
kampf is offline   Reply With Quote
Old 03-24-07, 10:56 PM   #12
glen689
Swabbie
 
Join Date: Mar 2007
Location: Harford County, Maryland
Posts: 8
Downloads: 0
Uploads: 0
Default

I could be wrong, but I think that running your radar increases the chances of air attack. Even early in the war, they could home in on radio and radar transmissions. If one aircraft locates you, he would most certainly tell his buddies. Try making a drastic course change after the aircraft is out of sight, and run in that direction for a couple hours. This might throw the other aircraft off. I think the message about being out of o2 is a bug. I have gotten it several times right after surfacing, even if I have not been down that long.
__________________
689: Always the same number... even upside down.
glen689 is offline   Reply With Quote
Old 03-25-07, 08:03 AM   #13
malkuth74
Sonar Guy
 
Join Date: Feb 2005
Posts: 377
Downloads: 20
Uploads: 0
Default

Quote:
Originally Posted by glen689
I could be wrong, but I think that running your radar increases the chances of air attack. Even early in the war, they could home in on radio and radar transmissions. If one aircraft locates you, he would most certainly tell his buddies. Try making a drastic course change after the aircraft is out of sight, and run in that direction for a couple hours. This might throw the other aircraft off. I think the message about being out of o2 is a bug. I have gotten it several times right after surfacing, even if I have not been down that long.
By looking at the Airstrike.cfg I don't think the aircraft are dynamic like boats. Their are modifiers that skript them in if certain variables match. hence the reason they always find you, they are scripted in.

I played again and they are still just as bad even with some changes I made to the file. I will try again though see what happens.
__________________

malkuth74 is offline   Reply With Quote
Old 03-25-07, 08:10 AM   #14
Sgian Dubh
Officer
 
Join Date: Sep 2002
Posts: 245
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by glen689
I could be wrong, but I think that running your radar increases the chances of air attack. Even early in the war, they could home in on radio and radar transmissions. If one aircraft locates you, he would most certainly tell his buddies. Try making a drastic course change after the aircraft is out of sight, and run in that direction for a couple hours. This might throw the other aircraft off. I think the message about being out of o2 is a bug. I have gotten it several times right after surfacing, even if I have not been down that long.
That may be so, but I can't figure out how to turn off the radar (or turn it on - it just *is* on)
__________________
\"One ping to find them all,
One ping to link them;
One ping to promote them all,
and in the darkness sink them.\"

with apologies to J.R.R. Tolkien
Sgian Dubh is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:14 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.