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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Mar 2007
Location: Germany
Posts: 8
Downloads: 0
Uploads: 0
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Hello,
I do have really big problems if the gameengine has to calculate “volumetric fog”. This occors when weather turns bad, like rain and fog. As soon as thus in the game happens and weather effects emerge, I cannot play no more in the external perspectives. Frame rates sink then under 5 fps. Really unplayable. There I must turn the weather effects off in the options menu, then it runs again liquid. Too bad, that with turning of the "environmental effects", those loved effect that you can see through the water is deactivated, too. But those water effects don´t slow the game down, only the fog does.....strange. Without this effect it looks not much better than SH3, my judgement. System is a Pentium 4 with 2.6 Ghz. 2 GB RAM Windows XP Radeon X1950 XTX APG grafics card with 256 MB RAM. 8x AGP activated. I have somehow the feeling that the fog effects go extremst on the CPU (pentium processor) Do you have any ideas, how to solve this? This text in german: Hallo, ich habe extreme Probleme, wenn im Spiel das Wetter schlecht ist und der Grafikeffekt "volumetric fog" eingesetzt wird von der Engine. Sobald also im Spiel Nebel und Wettereffekte auftauchen, kann ich in den Außenperspektiven nicht mehr spielen. FPS sinken dann auf unter 5. Da muß ich dann die Wettereffekte in den Grafikeinstellungen abschalten, dann läuft es wieder flüssig. Ziemlich doof, daß damit der Effekt wo man durchs Wasser durchschauen kann auch abgeschaltet wird. Wobei ich ansonsten den Effekt anlassen kann, und ich kann trotzdem flüssig spielen. Aber sobald Nebel auftaucht ruckelt es wie ne Diashow und ist unspielbar. Ohne diesen Effekt sieht es nicht viel besser als SH3 aus, meines Erachtens. Das nervt mich ziemlich. System ist ein Pentium 4 mit 2.6 Ghz. 2 GB RAM Windows XP Radeon X1950 XTX APG Karte mit 256 MB RAM. 8x AGP aktiviert. Ich habe irgendwie das Gefühl, daß die Nebeleffekte extremst auf den CPU gehen. Was meint Ihr dazu? |
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#2 |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
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Have you tried turning off other programs in the background? From what I've heard that fog really eats up the juice on your CPU.
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"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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#3 |
Swabbie
![]() Join Date: Mar 2007
Location: Germany
Posts: 8
Downloads: 0
Uploads: 0
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Hi,
I turned every other programms off, while playing SH4. It really seams, as if my cpu is a bit too slow for the game... Any other ideas? I searched the internet also, but I couldn´t find any info wether this fog effect stresses mainly the GPU or the CPU. |
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#4 |
Captain
![]() Join Date: Apr 2004
Location: Ottawa
Posts: 536
Downloads: 106
Uploads: 0
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I've noticed my fps are halved in fog as well, but as I've got a 7950GT, that just means going from 70 fps on the bridge to 35
![]() I haven't really looked into it, but I believe there is separate effects file for volumetric fog. If it's in plain text, there may be some options to tone down the detail, without impacting the rest of the environmental effects. Also, have you tried adjusting your partical detail slider in the graphics options? |
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#5 |
Captain
![]() Join Date: Mar 2005
Posts: 541
Downloads: 50
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Maybe a modder can make the volumetric fog fx file smaller or even transparant to reduce the huge impact on the FPS.
I'm not a modder so I don't know if it's even possible. Mud |
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#6 |
Swabbie
![]() Join Date: Mar 2007
Location: Germany
Posts: 8
Downloads: 0
Uploads: 0
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Yes,
particles are totally down ![]() Same thing...unplayable with fog... |
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