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#1 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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Cautious navigation while submerged
With the addition of wrecks and rocks on the seabed, will we be forced to hover higher over the bottom to avoid crashing into something? In Silent Hunter III, the sea bed was completely bare, meaning that as long as there wasn't suddenly a hill in your way, you could hover a half metre over the "ground" if you wanted to.
But now that there'll be rocks and the occassional wreck, will this be too hazardous, especially at 100% realism with no external view? Would it be a better idea to not go too close to the sea-bed, to avoid running into a large boulder, the mast of a sunken ship, or some other obstruction?
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