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Old 12-23-06, 04:59 AM   #1
Stix
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Default Endurance voyages - Battery vs Diesel

Well considering my Carribean hunting grounds thread has been highjacked by range finding juckies i did some maths

Basically i can travel 84nm using batterys for the same amount of fuel as it would cost me to travel 21 nm on diesels.

Quick maths for you.

SUBMERGED

23 hours submerged @ 3kt = 69nm
3 hours recharging @ 5kt = 15nm
Total 84nm for the loss of 3 hours fuel at "Ahead slow"


SURFACED

3 hours crusing @ 7kt = 21nm
Total 21nm for the loss of 3 hours fuel at "Ahead slow"


Doing this increases range by 75% in my book, did i go wrong somewhere?

Stix

EDIT, This is in GWX.

Last edited by Stix; 12-23-06 at 05:13 AM.
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Old 12-23-06, 05:13 AM   #2
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Yes, you went wrong.

You are assumeing that you are useing the same ammount of fuel in 3 hours. Just because you have the same speed setting does not mean you are useing the same ammount of fuel with chargeing on/off.
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Old 12-23-06, 05:29 AM   #3
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If you want to do a definitive test you must:

1) note down the weather conditions (these must not change in the test)
2) Run at 1/3 speed. when you are at the maximum knots for 1/3. Ask the navigator for your maximum range. Note it down. This is "Max Range 1"

3)
i) Start at periscope depth.
ii) Run at 1/3 speed underwater until your battery is totally dead
iii) Surface and run at 1/3 on the surface until your battery is at 100%
iv) note the distance. This is the "test distance"

4) As soon as the batteries are charged run at 1/3 speed. as soon you are at the maximum knots for 1/3 ask the navigator for your maximum range. Note it down. This is "Max Range 2"

3) Run at 1/3 speed. when you are at the maximum knots for 1/3. Ask the navigator for your maximum range. Note it down. This is "Max Range 3"

4) As soon as step (3) is complete run at 1/3 for "test distance"

5) when you reach the end of "test distance" ask the navigator for your maximum range. Note it down. This is "Max Range 4"

Repeat the test at least once
It is essensial that there are no time gaps between the steps of the test.

If "Max range 1" - "Max range 2" is greater than "Max range 3" - "Max range 4" than using electrics is less efficient.

If the results are not clear than repeat the test, but do steps 3i, 3ii and 3iii twice to dubble the test distance.
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Old 12-23-06, 05:54 AM   #4
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Hmmmm, that test doesn't make sense to me mate. i understand what you are saying but it won't calculate fuel burn.

It all comes down to does SH3 GWX model increased fuel burn while batterys are recharging or simply slower speed i.e. same fuel burn but less power to the props because of increased load from the altinators.

Stix
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Old 12-23-06, 05:57 AM   #5
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Quote:
Originally Posted by Stix
Hmmmm, that test doesn't make sense to me mate. i understand what you are saying but it won't calculate fuel burn.

It all comes down to does SH3 GWX model increased fuel burn while batterys are recharging or simply slower speed i.e. same fuel burn but less power to the props because of increased load from the altinators.

Stix
The test calculates the diffrance between the loss of Km from the maximum range for surface and submerged/chargeing along a set distance.
This has a direct relationship to fuel burn.
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Old 12-23-06, 06:00 AM   #6
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Quote:
Originally Posted by Stix
Hmmmm, that test doesn't make sense to me mate. i understand what you are saying but it won't calculate fuel burn.

It all comes down to does SH3 GWX model increased fuel burn while batterys are recharging or simply slower speed i.e. same fuel burn but less power to the props because of increased load from the altinators.

Stix
There is no increased load. One engine is decoupled from the driving shaft (thus the drop down in speed) and is actioning an alternator instead for reloading the batteries. This engine still works at the same rpm and has no extra load, it's just used for something else.
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Old 12-23-06, 06:04 AM   #7
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Good greif.

Look, its late and im tired so im going to put this in undersimplified terms.

In SH3 you basically have this:


ENG_Power effects, how large a unit of fuel/energy the game will use. It also effects top speed. Increase this number, you engines will suck a largerfuel/energy unit.

Eng_RP are used in AI detection routines (IE, how noisy are you?) and are i beleive how many units of energy are being used exponentially at a given point in time, depending on what settign you define. slow, 1/3rd, etc.

Orginaly the submerged endurance was MUCH larger. So large infact, that you rarely ran low on batteries. With upgraded battery units, you probably never ran out of electricity. I dont recall of ever having run a battery dry in stock SH3.

What was the battery fix? It reduced the maximum range of your undwater endurance. So your power pool to draw from isnt so vast, and thats ALL it does. Everything else remains the same.

Energy expenditure does not fluxuate excpet by what you tell it to do via throttle settings. Your surface range varies by your uboats mass and displacement and its relationship with weather. You see this every time you play. at your crusiing speed you might be doing 9 kts on a clear day and 7 kts in a heavy sea.

Now, lets talk about Hydrodynamics, or rather, LACK THEREOF. Drag, and such is not modled. This means that your not subject to any restriction of forward momentum while submerged. By cruising at a low RPM setting to achieve say 2 kts or so you get the maximum mileage out of your batteries. Your batteries will run dry around the same time you run out of oxygen, maybe a little before that. Anyway because the maximum capacity of the batteries isnt very large, it only takes about 3 hours to recharge them on the surface. Thats only 3 hours of being subjected to drag and running your diesals such to top off a smaller battery that will see you through an entire day and then some if you manage it wisely.
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Old 12-23-06, 06:13 AM   #8
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Quote:
Originally Posted by Ducimus
Energy expenditure does not fluctuate except by what you tell it to do via throttle settings.
If by "throttle settings" you mean the speed settings in SH3 then yes it does!
You set Speed in SH3, not throttle.


If you think my calculations are wrong then please feel free to show me where my Math is wrong. Its very basic stuff.
There is a good reason surface ships don't run off batteries some of the time like u-boats do. It is because it is less fuel efficient.
If it was more fuel efficient then all ships would run of electric motors and just charge them up with diesel every now and again.
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Old 12-23-06, 05:47 AM   #9
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Quote:
Originally Posted by Letum
Yes, you went wrong.

You are assumeing that you are useing the same ammount of fuel in 3 hours. Just because you have the same speed setting does not mean you are useing the same ammount of fuel with chargeing on/off.
Why would not you be using the same amount of fuel ? Both engines work the same way when reloading, only difference is the right one is coupled to the alternator instead of being coupled to the driving shaft...
And definitely yes if you submerge during the day and run surfaced at night you will go further than driving surfaced all the time (except of course if you want to have the same speed on surface with one engine instead of two) and you probably will live longer...
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Old 12-23-06, 05:50 AM   #10
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Quote:
Originally Posted by Corsair
Quote:
Originally Posted by Letum
Yes, you went wrong.

You are assumeing that you are useing the same ammount of fuel in 3 hours. Just because you have the same speed setting does not mean you are useing the same ammount of fuel with chargeing on/off.
Why would not you be using the same amount of fuel ? Both engines work the same way when reloading, only difference is the right one is coupled to the alternator instead of being coupled to the driving shaft...
And definitely yes if you submerge during the day and run surfaced at night you will go further than driving surfaced all the time (except of course if you want to have the same speed on surface with one engine instead of two) and you probably will live longer...


http://www.subsim.com/radioroom/show...8&postcount=19

Read and understand that. I can not make it any more simple.
There is a simple efficancy loss in chargeing the battrys. No system can run above 100% efficancy!
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Old 12-23-06, 05:57 AM   #11
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@ Letum

If you want to believe it, it's your absolute right...
But you still have to demonstrate that a diesel engine running at a fixed rpm uses more fuel when it is driving an alternator than when it is driving the boat shaft.
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Old 12-23-06, 06:03 AM   #12
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Quote:
Originally Posted by Corsair
@ Letum

If you want to believe it, it's your absolute right...
But you still have to demonstrate that a diesel engine running at a fixed rpm uses more fuel when it is driving an alternator than when it is driving the boat shaft.

You guys are driveing me mad!

There is efficancy loss when chargeing the battrys, but no efficancy gain when powering the screw from e-motors.

Running and chargeing e-motors results in a net efficancy loss. Less efficancy = more fuel for the same distance / time.
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