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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
中国水兵
![]() Join Date: Apr 2006
Posts: 271
Downloads: 82
Uploads: 0
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Hi there,
Ive been hearing somewhere that when LWAMI works finish and we have a definitive one,working on modding will take place. Im wondering now in what aspects will that focuse,better units graphics like on SCX? a better detailed and texturized land? new naval units? I wonder if a carrier mod could be developed,implementing detailed and controllable Nimitz class,Kitty Hawk,overhauled Forrestal,Invincible,Charles de Gaulle,Kurtnezot,........and more. Anyway,Im sure that DW and its modding will bring us a brilliant future,we have around very good and dedicated engineers. Thanks to ALL and very good job. |
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#2 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
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Well, basically the goal is to end one project, the fixing of DW, and then begin another project, the expansion of DW and the addition of some unique capabilities.
With LWAMI 3.08, hopefully the last of what we would call "fixes" are out. ![]() Cheers, David
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LW ![]() ![]() |
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#3 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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I always thought that the 2nd project you describe would be called DW Flight II...but you've already used that name for the current project all of a sudden...
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#4 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
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The graphics department decided it was time to go with it now.
![]() Cheers, David
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LW ![]() ![]() |
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#5 |
中国水兵
![]() Join Date: Apr 2006
Posts: 271
Downloads: 82
Uploads: 0
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Concerning graphical work here is an interesting link showing us lots of all time ship pictures. Hope it can help.
http://www.navsource.org/ Cheers. |
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#6 |
中国水兵
![]() Join Date: Apr 2006
Posts: 271
Downloads: 82
Uploads: 0
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If I understand well,more detailed accurate repaints are going to be modelled for DW units.So I think some work is needed with the carriers,because theres not much difference between US carriers classes.If the polygons allows it,would be nice to make note detailed aspects,lets say from a Kitty Hawk to a Nimitz, hull design,flight deck shape,some kind detailed islands for each.....
That would bring the game into more realism. |
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