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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
A-ganger
![]() Join Date: Aug 2006
Location: Pittsburgh, Pennsylvania
Posts: 79
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i just installed GWX and went on one patrol
i forgot to install the dec. 23rd fix and just did i was just wondering if i could still continue this career or if i have to start over to avoid any wierd problems thanks Schkpf ![]()
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USS Scorpion (SS-278) ![]() |
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#2 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
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As long as the Dec 23rd fix was enabled while you where in base then just carry on.
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#3 |
Chief of the Boat
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Hope you uninstalled any other mods before installing the Dec23rd one
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#4 |
Watch
![]() Join Date: Jan 2007
Location: Far end of the world...
Posts: 30
Downloads: 2
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I installed some mods on the stock version of SH3 and now the reload times for the deck gun is a lot higher.....and i mean A LOT......does anyone know which mod is responsible for this? I had 2 mods that were called DeckGunReloadTime(1.4) and another one similar but i deleted them and it still acts as before.
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#5 |
Fleet Admiral
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If you use SH3Commander, you can set your DG reload times to whatever you want. I normally run at around 8 secs for the 88 and 10secs for the 105.
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#6 |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
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More info on Deck Guns http://www.uboataces.com/weapon-deck-gun.shtml
They used to fire rounds about 4 sec appart. Not bad actually for such a bad aiming platform
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#7 |
Chief of the Boat
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4 seconds per round is about right unless you want to make an allowance for the motion of the boat
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#8 |
Watch
![]() Join Date: Jan 2007
Location: Far end of the world...
Posts: 30
Downloads: 2
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After installing some mods the default value for the deck gun reload time was changed to someting much higher so i had to replace that file according to some instructions in the mod. But now i think i have another annoying problem. I'm still in Naval Academy doing the tutorials over and over again to make sure i get everything straight but now i can;t seem to sink more than 3 ships in the Deck Gun Exam. Before, i could easily dispatch 5 of them but now i run out of ammo halfway to the third ship. Where can i change this or which mod is responsible for this?
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#9 |
Chief of the Boat
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Just go straight into a mission/career
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#10 | |
Ace of the Deep
![]() Join Date: Feb 2006
Location: New Port Richey, Fl, USA
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#11 |
Watch
![]() Join Date: Jan 2007
Location: Far end of the world...
Posts: 30
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"Bypass" = cheat the exams?
But i want to pass them, not avoid them. The only obstacle in my way would be that i run out of ammo quickly, which didn;t happen before i installed some mods. And i don;t know which mods are to blame for this so i was hoping some of you might ![]()
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"Some ships are designed to sink… others require our assistance." "When you shoot at a destroyer and miss, it's like hit'in a wildcat in the ass with a banjo” |
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