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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Jan 2007
Posts: 2
Downloads: 0
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I'm finding the compass to be a less than accurate method for setting course. The only accurate method I can come up with for setting course is to draw a desired course line starting at my uboat's position and use rudders to steer it directly onto that course. Is there any way I can just tell the game "set course XXX"? Thanks
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#2 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Welcome aboard
![]() Top right of the Nav map there is a set of tools. One looks like a 'triangle'. Use this tool to plot your course and then ask your navigation (bottom left) officer to 'follow plotted course'.
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#3 |
Sailor man
![]() Join Date: Dec 2006
Posts: 50
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You can also look through the UZO or 'scope in the required direction and press the = key to set a course manually.
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#4 |
Officer
![]() Join Date: Oct 2006
Location: San Diego, CA.
Posts: 246
Downloads: 0
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I use the triangle tool on the map & after setting all my 'waypoints' with the left mouse button, I click on the right mouse button & the Nav officer replies with 'Following plotted course".. That's the most accurate way I have found..
Good Luck.. |
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#5 |
Frogman
![]() Join Date: Jun 2006
Location: Pennsylvania
Posts: 309
Downloads: 102
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I find it much easier to set an exact course when using SimFeelings 6-Dials mod. It makes the compass absolutely huge and therefore much easier to select the precise course desired. You should be able to find this mod pretty easily in the "Mods" thread.
Another option is to determine the bearing to the exact course you want, look through your binoculars to that bearing and press the "=" key to set course to view. (edit: Sorry, this was just repeating the sound advice of RawRecruit) Of the two, the SimFeeling mod is the better bet. Good luck!
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"Come into port greatly, or sail with God the seas..." - Emerson |
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#6 |
Ace of the Deep
![]() Join Date: Nov 2006
Location: Toulouse France
Posts: 1,140
Downloads: 51
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Also don't forget when you run on the surface and engage TC to keep an eye on the compass (I also use the 6 dials simfeeling) as the heading will drift and you must bring it manually back on course from time to time.
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![]() NYGM 3.4A / Living SH3 V5.1 + SH3 Commander |
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#7 |
Commander
Join Date: Oct 2004
Location: Harrisburg, PA
Posts: 304
Downloads: 276
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The only problem I have with the 6 dial is that it killed some of my rudder controls. The keys to go hard port, starboard, and rudder amidship no longer work. So now I have to pull that dial up instead of just hitting the key. I reckon that I will get used to it, just irritating at first.
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#8 |
Nub
![]() Join Date: Jan 2007
Posts: 2
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Hey guys, thanks a ton for the replies and suggestions I'm going to look into them all. I've tried using the course-plotter also since it is very accurate but my cursor for that tool only has directions not degrees, but I think I could probably mod that myself after looking at other mods.
The 'heading-to-bearing' also seems good except that it requires short math... but it will be good company for my AoB scribble pages. Thanks for the tip on that dials mod also I'll check it out, even the high resolution dials from "Readable Dials Mod" doesn't give me the accuracy I'm looking for (<1 degree). You guys rock. |
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#9 | |
Ace of the Deep
![]() Join Date: Nov 2006
Location: Toulouse France
Posts: 1,140
Downloads: 51
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![]() NYGM 3.4A / Living SH3 V5.1 + SH3 Commander |
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