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#1 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
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Sinking an ammo carier with flack gun?
Here is a good one!
I'm on my 2nd GWX patrol off the E. coast of England. Intercepted a muntions carier and put the deck gun into action. Got lots of fires started with about three rounds. Gun kept pumping shells and the bloody thing seemed impervious to further damage. Tired of this show, I got on the flack gun. Fired a burst. The ammo carrier blew up. Was it possible that the flack started a chain reaction? Or the explosion was caused by the 88mm shells previously fired? ![]() Dev gurus: Your opinion please! Besties Brag PS, visit my webbie http://www.freewebs.com/kielman/ |
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#2 |
Lucky Jack
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You hit the right spot. I sunk one with about 5-7 cannon rounds right by the stack....BANG...off she went!
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#3 |
Grey Wolf
![]() Join Date: Apr 2005
Posts: 950
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Thats not fair tho how come when I attacked one of those it always have air support! Like two or three hurrcane always come when I shot a riund from a deckgun. Also, it runaway while Im being attacked 2 hits 30% hull integrity for my boat.
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#4 |
The Old Man
![]() Join Date: Apr 2005
Location: Oldham, Lancs,England
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Braver than me ! but what is the situation? loner fine I could do that
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#5 | |
Grey Wolf
![]() Join Date: Apr 2005
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#6 |
GWX Project Director
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Well, if you attacked it with the 88 first... your post title is rather misleading.
Also, the Pyro is showing up in convoy far far too often. This will be corrected in the January 31st update. |
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#7 |
Commander
![]() Join Date: Sep 2006
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In the past, I used 1 fish for 1 Pyro... My favourite target... easy to kill (as a gigantic bomb itself) Now, I'm trying to use Desk guns and flaks,
but, do they own guns? if so, I could not bear the risk to surface and attack it... Better to sink it while @ P.D. and ensure that it can never summon DDs by sending a S.O.S. message If there are screenshots, it would be a fascinating one
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Romeo is here, but where is Juliet? ![]() The 中国水兵 (Chinese Sailor) in subsim |
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#8 |
A-ganger
![]() Join Date: Dec 2006
Location: Zurich, Switzerland
Posts: 79
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Yea great kills, low ammunition use to get them and ok tonnage.
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#9 | |
Grey Wolf
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#10 |
Sonar Guy
![]() Join Date: Sep 2005
Location: Whats left of Florida
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Interesting.......I have not used the Deck gun on these yet....but it took three torpedoes to sink the last time.....maybe it was empty?
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#11 |
Ace of the Deep
![]() Join Date: Aug 2005
Location: Athens, Greece
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Regarding the explosion of the Pyro, my understanding is that the ship had sustained enough structural damage (hit points) and just needed another 1-2 88mm rounds on the right spots. Since they were not handy, they could be replaced with some 20mm hits.
The Pyro is definitly a "sensitive" ship as all ammo ships in real life. But it can sustain 2-3 torpedos, if hit on the wrong spot. Don´t forget the HMS Barham, an cruiser with thick hull, which blew in pieces just because a torpedo hit the ammo magazine. By the way, enjoy your DG while the merchants are unarmed in GWX. Because you don´t want to engage an armed merchant later in the war. You *will* be forced to submerge. Von |
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#12 | |
Grey Wolf
![]() Join Date: Aug 2005
Location: United States
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My heart is steadfast, O God. I will sing and make music with all my soul. Ps. 108:1 Survival of the fittest does not explain arrival of the fittest. we live in a single spoken sentence.. "God said, let there be" ![]() ![]() |
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#13 | |
Grey Wolf
![]() Join Date: Apr 2005
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