SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 12-26-06, 03:32 PM   #1
codmander
Seasoned Skipper
 
Join Date: Mar 2001
Location: cape cod mass.
Posts: 678
Downloads: 59
Uploads: 0
Default With regards to GWX/NYGM

what mod makes you have to traverse Gibralta when tranferring to the Med in a career? if any? Instead of just popping up in port at LA Spiezia----- - --(noobish)---

If not, why not?
codmander is offline   Reply With Quote
Old 12-26-06, 04:39 PM   #2
Ducimus
Rear Admiral
 
Ducimus's Avatar
 
Join Date: May 2005
Posts: 12,987
Downloads: 67
Uploads: 2


Default

No mod does that.

Reasons:
Hardcoded game behavior.
Ducimus is offline   Reply With Quote
Old 12-26-06, 04:43 PM   #3
codmander
Seasoned Skipper
 
Join Date: Mar 2001
Location: cape cod mass.
Posts: 678
Downloads: 59
Uploads: 0
Default

Bummer Can we somehow get it in a carrer? I guess tranverse Gib first than transfer to LaSpezia? As long as the transfer is approved I guess that would be ok


maybe a radio message sending u boat there once there transfer---The DAS BOOT CARREER

I dont know how radio meaasges work but maybe set the messages on certain days so if your sailin on one of those days you get sent to the med?
codmander is offline   Reply With Quote
Old 12-26-06, 04:44 PM   #4
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Quote:
Originally Posted by codmander
Bummer Can we somehow get it in a carrer? I guess tranverse Gib first than transfer to LaSpezia? As long as the transfer is approved I guess that would be ok
The trouble is you can only apply for transfer in your home port
Then the game warps you there
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 12-26-06, 04:52 PM   #5
Ducimus
Rear Admiral
 
Ducimus's Avatar
 
Join Date: May 2005
Posts: 12,987
Downloads: 67
Uploads: 2


Default

Only way to really do it, i think, is if you scripted a flotilla and moved it there. Similar to GWX's implentation of the 10th flotilla.
Ducimus is offline   Reply With Quote
Old 12-26-06, 05:02 PM   #6
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Hey Ducimus
Is it not possible to add any more flotillas then ?
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 12-26-06, 05:13 PM   #7
Ducimus
Rear Admiral
 
Ducimus's Avatar
 
Join Date: May 2005
Posts: 12,987
Downloads: 67
Uploads: 2


Default

I don't think its possible to create ADDITIONAL flotilla's. You can rewrite the existing (six?) ones however you want to though.

So if you wanted to have a das bootish med career game, you could take the 23rd/29th/ flotilla in GWX, and make it start earlier. You could technically make it start in La Rochelle, make the time it stays at that base like a couple weeks (i think, i dont remember if it only worked by months, if so then just 1 month), give the player med grid coords, then move the base to Sallimis (sp) while the player is at sea.
Ducimus is offline   Reply With Quote
Old 12-26-06, 05:14 PM   #8
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Hmmm Ok thanx mate
I had another idea in mind
Will have to think more
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 12-26-06, 06:38 PM   #9
codmander
Seasoned Skipper
 
Join Date: Mar 2001
Location: cape cod mass.
Posts: 678
Downloads: 59
Uploads: 0
Default

I remeber when sh3 was in devolopment and they mentioned that they would'nt make the traverse threw GIB except single mission sounded ok at the time but I do think it's a big part of war realisticly BDU sent a lot of boats threw there glad to see i am not alone in thinkin this-- anything i can do to help let me know
codmander is offline   Reply With Quote
Old 12-26-06, 06:41 PM   #10
Kpt. Lehmann
GWX Project Director
 
Kpt. Lehmann's Avatar
 
Join Date: Jul 2005
Location: The Republic of Texas
Posts: 6,993
Downloads: 124
Uploads: 0


Default

Quote:
Originally Posted by codmander
I remeber when sh3 was in devolopment and they mentioned that they would'nt make the traverse threw GIB except single mission sounded ok at the time but I do think it's a big part of war realisticly BDU sent a lot of boats threw there glad to see i am not alone in thinkin this-- anything i can do to help let me know
Well, we would certainly like to do exactly that. The problem is coding it as BBW mentions above.

The transfer process does not allow for players sailing to their new base... it simply automatically warps you to the new base.
__________________

www.thegreywolves.com
All you need is good men. - Heinrich Lehmann-Willenbrock
Kpt. Lehmann is offline   Reply With Quote
Old 12-26-06, 06:57 PM   #11
Hartmann
Sea Lord
 
Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
Default

Quote:
Originally Posted by bigboywooly
Quote:
Originally Posted by codmander
Bummer Can we somehow get it in a carrer? I guess tranverse Gib first than transfer to LaSpezia? As long as the transfer is approved I guess that would be ok
The trouble is you can only apply for transfer in your home port
Then the game warps you there


Travel to la spezia in the med, but don´t enter in port, finish your patrol before.

the game teleport you to your home port, and you can request a transfer to the med.

start the career in la spezia (where you were before finish the career)
__________________
But this ship can't sink!...

She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty.

Strength and honor
Hartmann is offline   Reply With Quote
Old 12-26-06, 06:59 PM   #12
Subwolf
Sonar Guy
 
Join Date: Oct 2006
Location: USA/Norway
Posts: 394
Downloads: 30
Uploads: 0
Default

Well I'll tell you what happens if you got the Seawolves mod installed - Battle in the Mediterranean Expansion. If you are on Atlantic patrol in late -41 with a type VIIC you will receive a message about a transfer to La Spezia, just as some of the real boats like the famous Das Boot U-96. You don't have to accept the mission, but if so you have to plan your dangerous way into the Mediterranean.

I bought these mods and I like them, nice add ons for SH3. Now don't anyone hit me because of that, cuz I can bite
Subwolf is offline   Reply With Quote
Old 12-26-06, 08:33 PM   #13
codmander
Seasoned Skipper
 
Join Date: Mar 2001
Location: cape cod mass.
Posts: 678
Downloads: 59
Uploads: 0
Default

without 100% realism once in the med exit patrol transfer to la spezia?
codmander is offline   Reply With Quote
Old 12-26-06, 10:07 PM   #14
TarJak
Fleet Admiral
 
TarJak's Avatar
 
Join Date: Jul 2006
Location: Sydney, Australia
Posts: 17,052
Downloads: 150
Uploads: 8


Default

There are no mods that will take care of this due to the way resupply and your home base is handled.

Another hack/method is described here:
http://www.subsim.com/radioroom/showthread.php?t=90997

which leads you here:
http://www.subsim.com/phpBB/viewtopic.php?t=50168

Good luck.
TarJak is offline   Reply With Quote
Old 12-27-06, 06:26 AM   #15
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,500
Downloads: 63
Uploads: 13


Default

Careful guys IIRC the end result was a failure
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:58 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.