![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Swabbie
![]() Join Date: Dec 2006
Location: Denmark
Posts: 10
Downloads: 22
Uploads: 0
|
![]()
Hi all who reads this just wondering if anyone could help my handicappet brother not to get killed in SH3 im just wondering I have heard a lot of people braggin about they have made a god mode or just made them self invulerable but no one had seems to could help me or else they where just bragging air. so i wondered if anyone got the slightest of idea about how to become invulerable so my younger brother Daniel whos handicappet can play this game just for the fun of it !!!!!!!!! Hes a big fan of the game and i dont want to let him down........... :hmm:
What to do ?
__________________
![]() Cheaters not welcome unless they got a greate argument for why to cheat! The eye is the window to the soul and the only things i see is things i dont like it scares me! The things i see is destruction and demoilsion in your eyes ![]() Visit a greate clan on the net! www.Krazybunnykillerz.co.uk |
![]() |
![]() |
![]() |
#2 |
GWX Project Director
|
![]()
At the end of the day... SH3 is about having fun. Often we take it too seriously.
First thing to do is to turn off many of the realism settings... especially the one concerning U-boat vulnerability. Here's hoping you and your brother sink them all! ![]() ![]() ![]() Merry Christmas! ![]() |
![]() |
![]() |
![]() |
#3 |
Grey Wolf
![]() Join Date: Aug 2006
Location: Augusta, Maine USA
Posts: 905
Downloads: 170
Uploads: 0
|
![]()
I can't remember who made it, but there was a kids mod made for GW's. I tried searching here for it, but can't find it. I'll search UBI Forums for ya
![]() Ah, I found it, it was made from MothBalled "Kids Mode Mode for GW1.1a version 0.9b", http://files.filefront.com//;5525467;;/ Quoted from him: I made this mod so my younger kids can play and enjoy SH3. My kids really love the supermods but the difficulty factor was a bit too high for them, so this mod tones it down to an almost arcade level. This revision has been specifically designed and tested by modifying files from the Grey Wolves supermod only. I would not use it on any other mods. I will be releasing similar versions for the other supermods in the near future. If you have problems or issues with this mod, please feel free to email or PM me. Please do NOT contact The Grey Wolves team or JScones about issues. This mod hasn't been endorsed or tested by them. I don't want to disturb them as they are busy with other releases. Basis: Stock SH3 patched to 1.4b The Grey Wolves v.1.1a. Changes: All subs, weapons and upgrades are free, no renown charges. All subs are available at any valid flotilla at any time. All upgrades are available at any time. There are no days in base penalty for subs or upgrades. You may change to any available flotilla, after 1 patrol, without penalty. Defaulted all sub torpedo loadouts to T VII - Steinbarsch Walter (G7ut) All other torpedoes available to load from stock, anywhere, any time. Increased weapons loadout for deck guns and AAA guns. Restored the orange circle when submerged. Restored default icon colors on the map. (Enemy=red Friendly=blue Neutral=green) Slightly increased deck gun and AAA accuracy. Restored ship damage/sinking models to approximately stock levels. Deck and flak guns can be manned in any weather. No Fatigue Model. No Mines or Subnets. Increased engine upgrades to give subs more surface speed at ahead flank. Speeds are close to normal speeds at other settings for handling in harbors, ahead flank is very fast. Installation: There are 3 full mods, you only need to use one at a time.* If you are not using JSGME, you should be (link below). If not, then just unzip into your SH3 data directory and overwrite the files, and cross your fingers. Backup your original files first. If you are using SH3 Commander, as with any mod, please be sure to do a rollback before installing this mod. I've also included new CFG files to use with SH3 Commander to make it compatible. See the SH3 Commander section for details. Directory structure is JSGME compatible. Just unzip into your mods folder and enable. Be sure to select the correct version for the time frame you are playing in. If you are mid-patrol during a year change, December 1941 or December 1944, finish your patrol normally. Exit the game, roll back SH3 Commander (if used) and roll out the old mod using JSGME. Roll in the new years mod and continue your career. There should be no adverse issues, none discovered while testing. *The subs that are only available for a few years created loading issues in later years. My solution was to just make multiple versions of the same mod, you just select the one needed for the years you are playing in. They are identical except for the sub availability dates. The directory structure names tell you which one to select. SH3 Commander Compatibility: If you use the stock SH3 commander, it will have adverse affects on availabilities if you check the "Correct U-boat Availability" option. I have included some config files to use with SH3 Commander v2.6 and this mod: Modifications made will: Increase crush depths to 400 meters(or more) Removed the "Sabotage Mod" sections, no random equiment failures. Removed the "Correct U-Boat Avalibility Dates" section. Displacement information used for generating random tonnage only increases values. The rest of the options should work normally. Just unzip the cfg files to your \SH3 Commander\Cfg directory and overwrite the files. I have also included the original cfg files so that you may restore them. Known Issues: The crew does not put on wet/cold weather gear in bad weather. When submerged with the snorkel up, ahead flank will cause your boat to occasionally breach the surface. I adjusted the other speed settings to compensate, just use ahead full or slower and you'll be fine. This was intended to let you outrun destroyers on the surface, yet still maneuver safely while in port. Credits and thanks to: The Grey Wolves Team - One heck of a supermod JScones - Authoer SH3 Commander and JSGEM Other modders My kids who have been testing it extensivly. Gizzmoe - No subnet-mines mod and bad weather guns mod. NYGM Team - Another great supermod - Used the restore gods eye view mod SH3 Commander and Generic Mod Enabler available at: http://www.users.on.net/~jscones/software/ The Grey Wolves Supermod can be found at: http://www.users.on.net/%7Ejscones/TGW/ This mod is freeware and intended for personal use only. It can not be used or packaged for resale. MothBalls |
![]() |
![]() |
![]() |
#4 | |
Helmsman
![]() Join Date: Oct 2006
Location: Roseville CA
Posts: 102
Downloads: 0
Uploads: 0
|
![]()
I myself am disabled (only one leg) but my brain is still good except for age. I play full GWX with my grand daughters. (4 and 5). I play with only one at a time on a single mission. I tell them that I am the skipper and they are the first mate. When something happens where the mouse has to be used they use it. On an attack I line up the shot and they fire. When we hit a ship they are excited./ The fav is the deck gun. They like the explosions. It also gives me a break in that they listen for warnings while I go get a grog. We are a team and that helps...
The disability in disibility is how people react to it... Quote:
|
|
![]() |
![]() |
![]() |
#5 |
Swabbie
![]() Join Date: Dec 2006
Location: Denmark
Posts: 10
Downloads: 22
Uploads: 0
|
![]()
The problem is that my younger brother aint disable and the speaking of missing an arm or a leg etc. he's a only know the danish word for it ( Mosaik child) that means thats he's brain funktions is low and not following he's age so thats the reason why i am trying to get a cheat or another way to make him invulnerable becasue he cant follow the pace and the ai from the ene. ships so if anyone just have the slighest idea about how to do this i would glad but again thanx for the good advises....
Merry Christams and a Happy new year to all
__________________
![]() Cheaters not welcome unless they got a greate argument for why to cheat! The eye is the window to the soul and the only things i see is things i dont like it scares me! The things i see is destruction and demoilsion in your eyes ![]() Visit a greate clan on the net! www.Krazybunnykillerz.co.uk |
![]() |
![]() |
![]() |
#6 | ||
The Old Man
![]() Join Date: Nov 2005
Location: USA, Massachusetts
Posts: 1,477
Downloads: 18
Uploads: 0
|
![]() Quote:
And Madman, you seem to have asked again for advice, but Tuddley gave what I thought was the perfect solution for you. Did you miss his post?
__________________
![]() |
||
![]() |
![]() |
![]() |
#7 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
![]()
No I think he is looking for a Tiger tank uboat
Invincible |
![]() |
![]() |
![]() |
#8 |
Swabbie
![]() Join Date: Dec 2006
Location: Denmark
Posts: 10
Downloads: 22
Uploads: 0
|
![]()
No sorry havent missed any post but i where just wondering it isent that im not thanxfull for all ur advises and all the trouble u have gone trough to find it and help me out but i where just wondering because he got ran over by a boat and died and still where sad thats the only reason i still look for a mod there disable the uboaths health or by any means just help him more .... look at my last post and u will migght understands why he needs it... BUT THANX ALL FOR ALL UR ADVISES AND HELP THANX ALOT
__________________
![]() Cheaters not welcome unless they got a greate argument for why to cheat! The eye is the window to the soul and the only things i see is things i dont like it scares me! The things i see is destruction and demoilsion in your eyes ![]() Visit a greate clan on the net! www.Krazybunnykillerz.co.uk |
![]() |
![]() |
![]() |
#9 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
MADMANXN,
I PM'd you. ![]() |
![]() |
![]() |
#10 |
Lieutenant
![]() Join Date: Apr 2005
Location: Japan
Posts: 259
Downloads: 0
Uploads: 0
|
![]()
man, wish I could help
![]() |
![]() |
![]() |
![]() |
|
|