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#1 |
Planesman
![]() Join Date: Oct 2006
Posts: 195
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There is one that is supposed to go in a circle, and one that lets you control the second leg.
With the first one, it doesn't seem terribly useful. Unless it is going in straight lines (go straight, turn around, etc) I don't see how this has a better chance of taking out escorts. Frankly I'd rather have the torps that zigzagged than these. The second one sounds neat, but they're pricey, like 350+ renown each. You could set the second leg either to make another pass at the ship or if there's two ships, set the leg to go after the second ship if it misses the first. The thing it WONT let you do apparently is change the depth of the second leg, which also would have been useful. |
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