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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Frogman
![]() Join Date: Nov 2006
Posts: 296
Downloads: 89
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Splinter Cell Double Agent and UBI's policy
I'm asking for your oppinion with this.........
Splinter Cell Double Agent is out, I found out by chance in my local store, took the opportunity and bought it 2 Days ago. Now with my system, I never had to worry about system specs, hell, with 2 GB of RAM even Flight Simulator X runs on my Computer with decent performance....after a few tweaks ;-) But what I encountered now really puts me in the mood to smash things apart. ![]() SC Double Agent ONLY supports Pixel Shader 3.0 or better, since I have a Radeon X800 GTO, this is the end for me. Only 9 GC's are listed as "supported" on the cover, and....accidently 6 of them are Nvidia Cards ![]() Additionally: there are NO technical reasons for this, the differences between 2.0 and 3.0 are minimal, if any..... After searching for a patch in the Web, the only thing I found were forum topic's where you are being told by Ubisoft-Employees that there will NEVER be a patch, that system specs ARE high and they don't give a sh*t on those who don't fulfill these specs. They also state clearly that there ARE donations to their company made by hardware industry influencing which hardware a game does support. I'll post the links here if I find them again. To me, it seems the days where Gaming Industry listens to players and customers are definitely over ![]() I now really think about launching an online protest campaign of some kind ![]() |
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#2 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
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I`m sorry, but they are listening to the consumers. Consumers want better graphics and at some point what you have is obsolete.
I understand your frustration, but at some point games can not support all older cards.
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#3 |
Stowaway
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I think the same thing also will hapen witn silent hunter 4, suporting shaders 3.0 only.
I also think that the primer reason is MONEY a companny like Nvidia or Radeon probably pay a good price to Ubisoft. The primer objective - make gamers buy a new video card. ![]() |
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#4 |
Rear Admiral
![]() Join Date: Apr 2005
Posts: 11,866
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Hmm. I have PS 3.0, so I am good to go!
-S |
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#5 |
Frogman
![]() Join Date: Nov 2006
Posts: 296
Downloads: 89
Uploads: 0
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That ll makes me like the work of the GW-Dev-Team even more, those guys are almost about to release a new game for free.......there should be medals to award for such work......
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#6 | |
Silent Hunter
![]() Join Date: Mar 2005
Location: Germany
Posts: 3,668
Downloads: 4
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![]() Quote:
The ATI X800 series is two years old, that´s not old enough to be obsolete. |
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#7 |
Frogman
![]() Join Date: Nov 2006
Posts: 296
Downloads: 89
Uploads: 0
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Thats where the problem is: I bought that X800 about one Year ago, because it was affordable to me then (with around 250 €). I simply can't buy a new VC by now.
Now what kind of plan is it, if you NEED to buy one of the newest Video Cards for about 500 € here in Germany (its around 600 $) ONLY because you dont want to have obsolete hardware one year after. Is this really the graphics improvement customers want? As I said and read before, the difference between SM 2.0 and 3.0 is virtually non-existant. That just isnt customer friendly, it's forcing people to spend money! |
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