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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Oct 2006
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Not sure if this has been posted here before, apologies if it has.
Made me smile, not quite as involved as SH3 ![]() http://www.bbc.co.uk/history/worldwa...atlantic.shtml G |
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#2 |
Frogman
![]() Join Date: Nov 2006
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I found that tectics section interesting, unfortunately the DDs in SH3 are not able to deploy such things, would make attacks more challenging but would also exeed every possibility mankind has with AI. *g*
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#3 |
Engineer
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We havent played GWX yet.
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Raz === "Wir haben einen LKW versenkt!" Kptlt.. W.M. Kraus U-112 2nd Flotilla Brest === "We sunk a truck!" Captain Matt Sherman USS Sea Tiger Cavite Naval Yards Phillippine Islands |
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#4 | |
Ocean Warrior
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Location: Reading UK
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![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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#5 | ||
Torpedoman
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Location: Germany
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Kaleun Saxi USS Drum |
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#6 | |||
Ace of the Deep
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#7 |
Frogman
![]() Join Date: Nov 2006
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It somehow looks like GWX fixes almost everything to complain about in SH3. Even things I thought can't be fixed without source code access.
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#8 | |||
Machinist's Mate
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Location: Toronto, Canada
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#9 |
Eternal Patrol
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Yeah, really. No real-life kaleun ever thought of going to Gibraltar to see what's there.
"Having people shoot at me is too easy. I think I'll put my pistol to my head and pull the trigger, just to see what happens." ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#10 | |
Grey Wolf
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:rotfl: :rotfl: :rotfl: |
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#11 |
The Old Man
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I'm not too familiar with GWX, how are the DD behaviors in comparison to NYGM?
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Science is the organized unpredictability that strives not to set limits to mans' capabilities, but is the engine by which the limits of mans' understanding is defined-Yahoshua ![]() ![]() ![]() |
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