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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Nov 2006
Location: Indonesia
Posts: 9
Downloads: 0
Uploads: 0
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How to detonate the torps? Please!
Ahoi...
I have an idea but dont know to make it real in sh3. For some reason i hate when my torpedos running away from the target (missed). Since i play in SH3 with the GW Mod, i see that the torps running away and need more boring time and a long range before it explode. The main question is? 1. Is there any mod to detonate the torpedos after it missed from the target ship? At least it will give them a surprise or a small damage within the radius damage from a torpedo. Especially when using V-G7s torpedos, i press the red button and it get launched from a tube. And not far away it return to me. Well it not funny when you got killed by your own torpedo. To prevent that, how about making an additional Mod button called "DETONATE" (or what it was in german language?) I know that the question is only a crap text i made. I know that they never build this equipment in old times. But hey.. this is an idea, right? Thanks for Grey Wolf Modder. Its an awesome mod. Thanks again for making me awake 24 hours playing SH3 GW MOD. |
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