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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Dec 2005
Location: Adelaide, South Australia
Posts: 8
Downloads: 56
Uploads: 0
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I know this game is riddled with bugs, and there are a heap of people complaining that their watch crew don't report ship sightings or don't leave the bridge when submerged.
Well to be honest, I'd just be happy to have a watch crew! I'm still doing the very first mission around Poland at the start of the war. I submerged to torpedo the freighter just off my starboard bow, and the watch crew all scrambled down the ladder. That the last I've seen of them! I returned to the surface expecting them to automatically man the conning tower. Nope! Is there something I should be doing to get them back? I've spoken to all the crew to look for a command to make them return. Apologies if this has been answered elsewhere, but I couldn't find it after looking for several hours. |
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#2 |
Seasoned Skipper
![]() Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
Uploads: 0
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Poland is a tutorial mission. When you are done with it the watch crew will be back to normal.
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#3 |
Swabbie
![]() Join Date: Dec 2005
Location: Adelaide, South Australia
Posts: 8
Downloads: 56
Uploads: 0
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Pheww - thanks for prompt response
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#4 |
Captain
![]() Join Date: Mar 2007
Posts: 508
Downloads: 104
Uploads: 0
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Ummm... not necessarily. I'm working on my first real patrol and the watch crew did not man their stations when I surfaced. Seems to be an intermittent thing. I'm hoping they'll show up after a game reload.
JD |
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#5 |
Admiral
![]() Join Date: Oct 2006
Location: Brighton, England.Party capital of the south
Posts: 2,255
Downloads: 126
Uploads: 0
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Yeah I've had the bug where there's no watch crew. I saved and reloaded - it seemed to fix it
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#6 |
Swabbie
![]() Join Date: Dec 2005
Location: Adelaide, South Australia
Posts: 8
Downloads: 56
Uploads: 0
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Yeah - I spoke to soon.
I've just resurfaced after sinking a Polish Hog Island frieghter on my 1st real mission, but the watch crew failed to return again ![]() I'll try reloading as you suggest... Last edited by ajoleary; 03-20-10 at 06:14 AM. |
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#7 |
Swabbie
![]() Join Date: Dec 2005
Location: Adelaide, South Australia
Posts: 8
Downloads: 56
Uploads: 0
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It worked...they're back after reload.
Hope I don't have to do that each time! ![]() |
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#8 |
Swabbie
![]() Join Date: May 2008
Location: Newfoundland
Posts: 5
Downloads: 283
Uploads: 0
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I have the same issue, but i think it's the first mission ,"poland". Hope so anyway. Also I have another issue with the periscope. The periscope keeps extending and I have to constanitly keep lowering it.
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#9 |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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You probably mean the Observation Periscope. As you see in your sub, the ocular (the thing you look into) is hidden in the floor, so you must raise the scope to be able to look through it (thus you can't fully lower it when looking through it). Attack periscope has a different ocular, so you can fully lower it while still looking.
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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#10 |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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Stock game the periscope auto rises, when you first load the game. some members of this forum pointed out the the sub was just happy to see you.
![]() I beleive TheDarkWrath fixed this issue in his UI mod. ![]() ![]()
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