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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Loader
![]() Join Date: Apr 2005
Location: Cyprus
Posts: 82
Downloads: 42
Uploads: 0
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I want to say again great job developers of this fantastic mod but I have some questions:
1) I tried GW for the first time starting september 1939, I noticed older cargo vessels are they going to change to newer ones as the war progresses? 2) I play at 94% realism only using my weapons officer assistance and when I click identify target it just says contact then I go into the ships manual and locate the vessel and click the already checked box to uncheck it, it will say cargo, it should be checked not unchecked to say this shouldnt it? 3) Is there a way I can take the line out of the contacts boxes that show what direction the contact is going so its just a square like it used to be in beery's mod? Its much more rewarding to guestimate the direction and intercept instead of having that training wheels line telling me exactly where it is heading. 4) I heard that Fubars clothing mod would be in GW but never seen anywhere saying how to activate it, so currently I am using the Das Boot Clothing mod but realy want Fubars mod, is it in GW or can someone give me a link to it please? 5) Also is the cargo vessel mod that changes the stacks and paint schemes of vessels to the actual schemes of the time frame (I believe it was Iambecomelife mod) in GW? All I see is grey vessels so far and miss the snappy looking paint schemes. 6) I get no hatch closing sounds or much noise when I do a regular dive, I would prefer some sound of hatch closing ect. I do get it on crash dive with the screaming and yelling but would like the hatch closing and padding of feet coming down the ladder ect on a regular dive, is this just me? Thanks Fellas, LtSr. WhiteWolf U-53 |
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#2 |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
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Hello
I am playing GW as well, but as I'm not an IT expert I don't have all the answers. I will try though to answer what I know from my experience. 1. Yes the Cargo vessels are replaced (in convoys) by Victory and Liberty ships. 2. I'm not totally sure but I think you can install the generic contacts when you install GW so that you don't know what ship it is. (I'm not sure if I understood correctly your question but I hope that's the answer) 3-4. I have no idea ![]() 5. I had the same problem and I've downloaded and installed the SH3Commander Skins Add On. If the Early War Edition of the Merchant Variety Pack is not working try to re-install it again with the MOD enabler. 6. I have the same feeling so I don't think it's just you ![]() Anyhow GW is BRILLIANT and I've enjoy playing it. Hope you like it too and I hope what I said before help you a bit. I'm sure others in the forum that are more Knowledgeable on GW will write and help you even more. Good luck and Good Hunting |
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#3 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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#4 |
Loader
![]() Join Date: Apr 2005
Location: Cyprus
Posts: 82
Downloads: 42
Uploads: 0
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Thanks for your replies Meln, can anyone else hopefully a mighty GW dev give me some answers to my questions?
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#5 | |
Seasoned Skipper
![]() Join Date: Jan 2006
Location: South Carolina, CSA
Posts: 684
Downloads: 37
Uploads: 0
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__________________
![]() GWX 3, JSGME 2.3, Sh3 Commander 3.2 SH3 Gen 8.1, Water Stream for U-boats, LRT LITE 2.0, Lifeboats for SH3 |
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#6 |
Loader
![]() Join Date: Apr 2005
Location: Cyprus
Posts: 82
Downloads: 42
Uploads: 0
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Samwolf thanks for that mod, its exactly what I was looking for.
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#7 | |
Seasoned Skipper
![]() Join Date: Jan 2006
Location: South Carolina, CSA
Posts: 684
Downloads: 37
Uploads: 0
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![]() Quote:
__________________
![]() GWX 3, JSGME 2.3, Sh3 Commander 3.2 SH3 Gen 8.1, Water Stream for U-boats, LRT LITE 2.0, Lifeboats for SH3 |
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#8 |
Sea Lord
![]() Join Date: Mar 2006
Location: Port Hardy, BC, Canada 75 yo with M.S. & C.O.P.D. & heart problems
Posts: 1,930
Downloads: 1
Uploads: 0
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Does anyone know where I can find the morse code sound in TGW1.1a?
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#9 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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It says all of Fubar's u-boat skins are in GW, too, but so far I haven't found them. Any help?
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