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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch Officer
![]() Join Date: Jan 2004
Location: Periscope Depth
Posts: 341
Downloads: 937
Uploads: 0
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This afternoon i spent about an hour designing a mission around the falkland islands that involved about 14 ships (2 task forces) 2 air bases, and 4 subs.
I saved the mission and then ran the mission and all i get now when i run the mission is the game returns to desktop ![]() Have i included too many assets or is there another problem involved? Ive created my own missions before and had no trouble at all. |
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#2 |
Eternal Patrol
![]() Join Date: Sep 2001
Location: Netherlands
Posts: 1,923
Downloads: 0
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When the taskforces are different sides they are probable launching massiv attacks.
That could be to much for your pc? |
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#3 |
The Old Man
![]() Join Date: May 2005
Location: Czech Republic
Posts: 1,458
Downloads: 6
Uploads: 0
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Better make small missions ..
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#4 |
XO
![]() Join Date: Mar 2002
Location: Spain
Posts: 431
Downloads: 22
Uploads: 1
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Have You created dynamic groups in dynamics locations? That makes the game crashes.
__________________
Hay dos tipos de buques: los submarinos... y los blancos. There are two types of ships: the subs... and the targets. |
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#5 |
Naval Royalty
![]() Join Date: Jun 2005
Location: Washington, DC
Posts: 1,185
Downloads: 0
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DW doesn't do well when you make a scenario too large. After a certain point, it starts to get into things that Harpoon does better.
It's best to think of DW in terms of smaller situations, involving just a few platforms. It's a tactical level simulator, so you don't want to do WWIII all at once. It doesn't do it well, and it also kind of misses the point of what makes DW exciting. Break it down. Instead of thinking of the grand operational vision, look at the individual pieces and examine them in detail. Think about what really matters from the perspective of those in command of the individual ships. Analyze your scenario, and break it down into smaller vignettes. It might be only one task group, or even a portion of the task group versus a submarine, or maybe a wolfpack. Maybe it's a couple FFGs versus a few missile boats or an SSN patrolling a barrier. The whole Falklands going on at once is really more like a DW campaign. |
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#6 |
The Old Man
![]() Join Date: Jul 2003
Location: Central MO
Posts: 1,562
Downloads: 6
Uploads: 0
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Yea...like SeaQeen said...make it a campaign After one aspect of the mission, you jump to another area. For the Falklands Campaign, I might suggest a submarine hunting down a battle group heading to the islands, a group of SSK's trying to hit a anchored fleet at the islands, and lastly...a battle group trying to fend off an air attack.
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