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Captain
![]() Join Date: Jul 2006
Location: Washington State south of Tacoma
Posts: 494
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I believe that with time compression at 64 or above, crew fatigue in SH3 is on hold, ie, crew fatigue does not increase more rapidly, or at all while higher time compression is in effect. Does anyone know what code controls this and where it is located? I cannot find it in Data/Cfg/Main or Basic, where I'd expect it to be, or anywhere else. One can of course set fatigue steps etc for each crewman, but that's not what I wish to do.
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