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View Poll Results: Do you want a 100k club ?
Yes. Under any realism and mod standard. 4 10.53%
Yes. Only if the standard is the same for all. 17 44.74%
No. Not under any standard. Please state reason. 15 39.47%
Maybe if... please state comments in post. 2 5.26%
Voters: 38. You may not vote on this poll

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Old 09-04-06, 09:19 AM   #1
Shahed
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Default What do you think of the 100K Club ?

At UBI there is a club called the 100k club, there is also one for 200k and for 300k (IIRC) tonnage sunk in one patrol. Willhelm is in charge of running the roster.

I wonder of this will work here.

I wanted to get a view on what people here think of this.
Have a look here for reference:

http://forums.ubi.com/eve/forums/a/t...3/m/9191010914

My view is as follows. We need a higher standard for this kind of competitive club, if we want this kind of club.

100k does'nt mean anything at all unless it's exactly the same realism conditions and exactly the same game/mod for all involved.

As you can't police people's mods, you can never be sure of cheating or simple doctoring. Some of the logs I've seen at ubi, are quite dubious. It is probable that some of the logs at Ubi are fixed in one way or another. Even more so because most have not disclosed how they have achieved the results. this is not an accusation, but a broad statement. No offence is intended.

When I look at this forum it seems better off without the 100k club.
It seems more mature and has far lesser petty discussions/arguments than Ubi. This seems like the place for the hardcore, seperating the boys from the men (and the girls from the women as the casae may be). I also see a lot less conmen in this forum than at ubi, people claiming things that are'nt, claiming to be things that they are'nt.

I would suggest the following standard for the 100k club, if people want to have that:
  • GW or NYGM. How can we even consider that 100k in stock SH3 is an achievement ?
  • 100% Realism. Even on 72% it's far too easy to make 100k. Or at least more than 70-80% realism.
  • Basic.cfg & sim.cfg files have to posted. Now here is the biggest work. You have to check the person's files to ensure that his are not different form the rest. This is a time consuming and IMO waste of time, but without this check the 100k really does'nt mean much becasue there is no certification to it's autheticity.
Having said all that I'll repost my logs if this is something that people want to do here as well.

Just to get the ball rolling in a democratic direction...

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Last edited by Shahed; 09-04-06 at 01:21 PM.
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Old 09-04-06, 09:30 AM   #2
CB..
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sadly personaly for me it's like fingers down a blackboard..
now if it was the 10K club and the 20k club and the 30k club we'd be some-where near the genuine situation required for realistic gameplay...

a significant number of kaleuns never sank anything at all..

so for me 100k club or a 200k club becomes fantasy land even if in the game it is perfectly achievable...it's rather like boasting that you have scratched your head.. or had a piece of toast..
so those players who are returning with realistic tonnage results are going to be those players who are not eligible for membership of such "hallowed" groups lol

fingers down the blackboard

if you want to start a "club" with some sort of meaning.....have it based on the number of patrols survived AND the amount of tonnage sunk..
still a contradiction in terms tho
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Last edited by CB..; 09-04-06 at 09:40 AM.
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Old 09-04-06, 09:37 AM   #3
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I really dont mind HOW a player plays SH3 / mods aslong as you enjoy the game
Thats what keeps us modders interested in the game..aslong as it's still enjoyable to play, we will keep modding it
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Old 09-04-06, 09:43 AM   #4
WilhelmSchulz.
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I have to say the 100K club is no form of argumnets in UBI. I was 1 member who biched about swaticas.
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Old 09-04-06, 09:51 AM   #5
CB..
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sorry Wil'

it needs a little more than just 100k tonnage in one patrol to have any genuine depth..try 100k every patrol for ten patrols with nil hull damage loss of personal or damage accrued..and you'll be where you want to be..

the game doesn't really allow for realistic tonnage results ....so realistic "heroics" regarding results are going to be very wide of the mark..
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Old 09-04-06, 09:57 AM   #6
Shahed
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That is a good point too CB. Eventually 100k on 100% is nothing as well, once you've played long enough. Now that I got the hang of it, I'm doing 100k every patrol, so far on 72%.

Pants, I agree with you too. I don't care how people play, but if there is a competitive club then I think there should be some standard, the same one for all. Otherwise you can also just have it for fun, but then CB's point comes in, does it mean anything other than a big fat brag ?

Will, the comment I made about maturity in this forum, in my initial post is not related to the 100k club but rather to the forum.

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Old 09-04-06, 10:03 AM   #7
CB..
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i think folks would get far greater satisfaction from joining one of the on-line campaign groups around...it does the same thing but it is much more involving and balanced...i think the competitive angle is a red herring..me if i get 30k in a patrol i head for base...any more than that and it turns the game into space invaders in slow motion lol
me i approach the game from a survival horror point of view not a score board view which IMO is coser to the truth than it first sounds..
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Old 09-04-06, 10:06 AM   #8
Shahed
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I had alook at the WaW (http://wolvesatwar.org) last night, again. Looks incredible.
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Old 09-04-06, 10:09 AM   #9
CB..
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Quote:
Originally Posted by Shahed
I had alook at the WaW (http://wolvesatwar.org) last night, again. Looks incredible.
yup im not a member but i was a member of an SH2 online campaign for a while and it delivers verything you could possibly want from an RPG gameplay and realism point of view...highly reccomended
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Old 09-04-06, 10:13 AM   #10
Pants
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W@W is fun, I also love the On-line mini " W@W " We go off and play online for days at a time hunting on our own, we set up a grid for rendevous, then all 8 of us get together, form a wolf pack and hunt as a group
We have unlimted torps off, we really dont play for tonnage..just enjoy meeting up and forming wolfpacks.

It's great
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Old 09-04-06, 10:15 AM   #11
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There is a diffrence betwen real life and a sim (no matter how realistic it is). If I was a real life kaleun on my first patrol I dont know if I would even engage a large convoy while beeing it was beeing protected with escorts- probably I would just be stalking some lone ships the first few patrols. The fact that any mistake will cost you your life and lives of other 70 sailors that depend on your judgement makes a man think not twice but three times before he attacks.

In SHIII I sank 80t in my first patrol (hit the same convoy 4 times and dodged DCs 3 times each time for over 2h of game time- In RL if I was going to raid a convoy and after that get nastly DCed I would just turn away home... Not go in for more revenge )
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Old 09-04-06, 10:16 AM   #12
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If I wanted to have a competitive club of some sort, I'd go join a clan and play Unreal Tournament.

I'm here to enjoy myself in the middle of the North Atlantic while I wait for some unsuspecting supply convoy, thank you very much.

Nothing more. If I don't sink an ounce of shipping on a patrol, then so be it. The thrill is in the hunt, not how much I bagged. Just this landlubber's $.02...
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Old 09-04-06, 01:16 PM   #13
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Default 100K realism

I play this for the realism. Its not about how many you sink, its about how you sink them. Strategy & sneaking into a harbour for the one big "sniper" shot is my thrill. I could make my sub invincible, and hammer torpedos on every floating thing, just to get 100K, 200K, or 1000K, but thats not realistic. But: Everybody must play this game as they want, realistic or not.
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Old 09-04-06, 01:38 PM   #14
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Quote:
Originally Posted by Gromit
If I wanted to have a competitive club of some sort, I'd go join a clan and play Unreal Tournament.

I'm here to enjoy myself in the middle of the North Atlantic while I wait for some unsuspecting supply convoy, thank you very much.

Nothing more. If I don't sink an ounce of shipping on a patrol, then so be it. The thrill is in the hunt, not how much I bagged. Just this landlubber's $.02...
my sentiments exactly...especially if I come across the odd tanker
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Old 09-04-06, 05:08 PM   #15
kiwi_2005
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I must admitt, after a reinstall of windows and sh3 before i added all my mods to the game i decided i did have one patrol in the stock game- without mods but patch to 1.4. I loaded her up started a new campaign VIIB in 1939 and left kiel to GridBF17 took the long way around instead of the channel. What struck me first was the loud sound of the diesel engines running when on deck, i forgot they were so loud in the stock game and looking at the rust on the conning tower was an eyesore i so much prefer skin mods!
Just before BF17, somewhere in the AM grid forget now, i came across a convoy- daytime, conditions were calm and their was only one escort leading her. I took out the escort with one torp, then surface and totally sunk all but the neutrel ships with torps and deckgun - i had a field day out their. With GW or RUB i probably never would of had a day like that - the escort would of zigged his way towards me and tried to make life very difficult - a possiblity i would of died on my first mission. But with the stock game it was a piece of cake! I sunk 11 ships out of 15 And i hadn't even reached my ordered patrol grid yet!:rotfl:

To easy but fun all the same.
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