![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
![]()
Hi Anvart
I know its not your mod and I thank you for pointing it out to us all here ![]() http://hd-games.narod.ru/usm_files.htm The readme is in Russian but think have got it sorted Is there any information in the readme as where bases would have been ? To add them to the lnd layer ? Would be interesting to see these attacking sub bases towards end of war - if I knew where to put the bases Any help appreciated Edit - loaded them into game ![]() ![]() ![]() ![]() Hmmm ok not quite got it done lol Flags upside down but I can fix that no problem Will have to rewrite the en_text and eqp.cfg as they Russian too Last edited by bigboywooly; 07-25-06 at 05:32 PM. |
![]() |
![]() |
![]() |
#2 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
|
![]()
Could you temporarily upload those on Rapidshare? That Russian site is too slow for me - I can't get any downloads to start.
![]() |
![]() |
![]() |
![]() |
#3 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
![]()
removed
Last edited by bigboywooly; 07-26-06 at 10:59 AM. |
![]() |
![]() |
![]() |
#4 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
![]()
removed
Last edited by bigboywooly; 07-26-06 at 10:58 AM. |
![]() |
![]() |
![]() |
#5 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
|
![]()
Here's the translation from Russian to English using Altavista Babel Fish. Not perfect but you get the idea.
![]() Changes in the game: Are introduced new yunity: aircraft Tu-2 and dB -3 and 100- ton patrol boat submarine chaser, is altered for real sizes and armament the patrol vessel OF SKR "hurricane". Special appreciation Herr Hunter for the consultations and conducting of tests. The sounds of the motors M-82 of Soviet aircraft are added. Is introduced into the game the heavy machine gun OF DSHK-Y2,"mm. it is added Soviet air base. Installation: For the purpose of the size decrease mode in some folders are zaarkhivirovany the files, which have large volume. Razarkhiviruyte all files in the folders, remove archives. Prescribe in data/Air/ EnglishNames: LBSTu2=Tu-2 Dive bomber Lbsdb3=db-3 heavy bomber prescribe in data/Sea/ EnglishNames: DEBPS=SKR Destroyer escort Smallhunter=Maly1 submarine chaser 4. make reserve copies it is file from folder Library guns.DAT, guns.sim and guns.zon, and from folder Sound Sh3.sdl 5. copy files into the corresponding folders. vaa BBW, go ahead and use this for a reaadme to add to your files for downloading.
__________________
Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. Last edited by GT182; 07-26-06 at 10:30 AM. |
![]() |
![]() |
![]() |
#6 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
|
![]()
@Bigboywooly
Readme: "USSR units mod. V.1.0 Changes in game: 1. New units Are entered: planes Tu-2 and DB-3 and a 100-ton sentry boat the sea hunter, is altered under the real sizes and arms Patrol Ship DEB "Hurricane". Special gratitude Herr Hunter for consultations and carrying out of tests. 2. Sounds of motors M-82 of the Soviet planes Are added. 3. Heavy machine gun DShK-12,7 mm Is entered into game. 4. The Soviet air base Is added. Installation: With the purpose of reduction of the mod size in some folders are rared the files having great size. 1. Unrar all files in folders, remove archives. 2. Register in data/Air/EnglishNames: LBSTu2=Tu-2 Diving bomber LBSDB3=DB-3 Heavy bomber 3. Register in data/Sea/EnglishNames: DEBPS=DEB Patrol ship Smallhunter=Small Sea Hunter 4. Make backup copies of files of folder Library Guns. DAT, guns.sim and guns.zon, and from folder Sound Sh3.sdl 5. Copy files in corresponding folders. vaa" P.S. The flag is not a problem. They have tried to insert in Guns.dat new machine gun DShK. And certainly it at them does not work. Also it is necessary to correct Unit Type for Tu-2 (301 --> 302 Diving Bomber) in files ALB_Tu2.cfg, LBSTu2.cfg. And in file ALB_Tu2.sim turn off level_bomber (01-> 00). I use this mod through JSGME in single mission. :hmm: ![]() |
![]() |
![]() |
![]() |
#7 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
![]()
Great stuff Rowi
![]() vielen Dank |
![]() |
![]() |
![]() |
#8 |
Eternal Patrol
![]() Join Date: Jun 2006
Location: Karlsruhe
Posts: 679
Downloads: 56
Uploads: 0
|
![]()
Hi everone,
i think the problem with the DSHK-gun is in the guns.sim file. I ve checked it with an hex-editor and rebuild the guns.sim, but no results. The DSHK will not iwork. And to bigboywooly: you are right, filefront is better than rapideshare. rowi58 |
![]() |
![]() |
![]() |
#9 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
![]() Quote:
![]() Yes a lot of us on here - mostly Brits I think - have trouble with rapidshare Thats why I struggle to get Geromes work :rotfl: Thanks for correcting these ships ![]() |
|
![]() |
![]() |
![]() |
#10 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
|
![]()
Hi, All.
Today at last I have found time for the analysis of files (mod USSR_units_mod_V_1_0 author Vaa). I have eliminated a mistake and now MG DShK is completely functional. http://rapidshare.de/files/32162888/...fixed.rar.html ![]() |
![]() |
![]() |
![]() |
#11 |
Planesman
![]() Join Date: Aug 2006
Posts: 189
Downloads: 2
Uploads: 0
|
![]()
Awesome ! Thank you very much. Which is the correct download link with all the fixes ?
__________________
IXC -U-126 DIE STEIGENDE SONNE, 26 PATROLS, ACTIVE. IXB -U-101 DER TEUFEL MITFAHRER, 1 PATROL, ACTIVE. ![]() |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|