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Old 07-25-06, 04:58 PM   #1
bigboywooly
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Default @ Anvart - The USSR_units_mod_V_1_0

Hi Anvart
I know its not your mod and I thank you for pointing it out to us all here as you always do

http://hd-games.narod.ru/usm_files.htm

The readme is in Russian but think have got it sorted
Is there any information in the readme as where bases would have been ? To add them to the lnd layer ?

Would be interesting to see these attacking sub bases towards end of war - if I knew where to put the bases

Any help appreciated

Edit - loaded them into game






Hmmm ok not quite got it done lol
Flags upside down but I can fix that no problem
Will have to rewrite the en_text and eqp.cfg as they Russian too
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Old 07-25-06, 05:53 PM   #2
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Could you temporarily upload those on Rapidshare? That Russian site is too slow for me - I can't get any downloads to start.
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Old 07-26-06, 01:00 AM   #3
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Old 07-26-06, 09:35 AM   #4
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Old 07-26-06, 10:26 AM   #5
GT182
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Here's the translation from Russian to English using Altavista Babel Fish. Not perfect but you get the idea. I'm not sure, as I haven't tried it yet...still in patrol... but the JSGME should work to install it.

Changes in the game: Are introduced new yunity: aircraft Tu-2 and dB -3 and 100- ton patrol boat submarine chaser, is altered for real sizes and armament the patrol vessel OF SKR "hurricane". Special appreciation Herr Hunter for the consultations and conducting of tests. The sounds of the motors M-82 of Soviet aircraft are added. Is introduced into the game the heavy machine gun OF DSHK-Y2,"mm. it is added Soviet air base.

Installation: For the purpose of the size decrease mode in some folders are zaarkhivirovany the files, which have large volume. Razarkhiviruyte all files in the folders, remove archives. Prescribe in data/Air/ EnglishNames: LBSTu2=Tu-2 Dive bomber Lbsdb3=db-3 heavy bomber prescribe in data/Sea/ EnglishNames: DEBPS=SKR Destroyer escort Smallhunter=Maly1 submarine chaser 4. make reserve copies it is file from folder Library guns.DAT, guns.sim and guns.zon, and from folder Sound Sh3.sdl 5. copy files into the corresponding folders.

vaa

BBW, go ahead and use this for a reaadme to add to your files for downloading.
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Old 07-26-06, 10:34 AM   #6
Anvart
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@Bigboywooly
Readme:
"USSR units mod. V.1.0
Changes in game:
1. New units Are entered: planes Tu-2 and DB-3 and a 100-ton sentry boat the sea hunter, is altered under the real sizes and arms Patrol Ship DEB "Hurricane". Special gratitude Herr Hunter for consultations and carrying out of tests.
2. Sounds of motors M-82 of the Soviet planes Are added.
3. Heavy machine gun DShK-12,7 mm Is entered into game.
4. The Soviet air base Is added.
Installation:
With the purpose of reduction of the mod size in some folders are rared the files having great size.
1. Unrar all files in folders, remove archives.
2. Register in data/Air/EnglishNames:
LBSTu2=Tu-2 Diving bomber
LBSDB3=DB-3 Heavy bomber
3. Register in data/Sea/EnglishNames:
DEBPS=DEB Patrol ship
Smallhunter=Small Sea Hunter
4. Make backup copies of files of folder Library Guns. DAT, guns.sim and guns.zon, and from folder Sound Sh3.sdl
5. Copy files in corresponding folders.
vaa"

P.S.

The flag is not a problem.
They have tried to insert in Guns.dat new machine gun DShK.
And certainly it at them does not work.
Also it is necessary to correct Unit Type for Tu-2 (301 --> 302 Diving Bomber) in files ALB_Tu2.cfg, LBSTu2.cfg. And in file ALB_Tu2.sim turn off level_bomber (01-> 00).
I use this mod through JSGME in single mission.


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Old 08-08-06, 05:14 AM   #7
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Great stuff Rowi
vielen Dank
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Old 08-08-06, 08:59 AM   #8
rowi58
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Hi everone,

i think the problem with the DSHK-gun is in the guns.sim file. I ve checked it with an hex-editor and rebuild the guns.sim, but no results. The DSHK will not iwork.

And to bigboywooly: you are right, filefront is better than rapideshare.

rowi58
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Old 08-08-06, 09:05 AM   #9
bigboywooly
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Quote:
Originally Posted by rowi58
Hi everone,

i think the problem with the DSHK-gun is in the guns.sim file. I ve checked it with an hex-editor and rebuild the guns.sim, but no results. The DSHK will not iwork.

And to bigboywooly: you are right, filefront is better than rapideshare.

rowi58
Sorry forgot to say Hi and welcome aboard Rowi
Yes a lot of us on here - mostly Brits I think - have trouble with rapidshare
Thats why I struggle to get Geromes work :rotfl:
Thanks for correcting these ships
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Old 09-06-06, 10:45 AM   #10
Anvart
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Default DShK fix.

Hi, All.
Today at last I have found time for the analysis of files (mod USSR_units_mod_V_1_0
author Vaa).
I have eliminated a mistake and now MG DShK is completely functional.

http://rapidshare.de/files/32162888/...fixed.rar.html

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Old 09-08-06, 09:15 AM   #11
Shahed
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Awesome ! Thank you very much. Which is the correct download link with all the fixes ?
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