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#1 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Deep Waters
Posts: 871
Downloads: 31
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Ok, I know I'm asking alot of questions, but has anyone actually gotten the 'refresh loadout' script command to work?
I've been trying different ways to get it to work, and I just can't seem to get it to do anything. Heres what I do: Start a new single mission. add my platform(FFG) add a destination trigger to detect when the platform is reaches the destination(range 20, platform starts in this area) set the max speed, min/max depth to -1 set to refire every minute set it to not expire for one day of game time tell it to send me a message saying it reloaded the platform set it to run the script add the script that refreshes loadout. then I load it up, fire off a few chafes and flares, load and jettison my harpoons, and turn up time compression, EDIT I do get the trigger message EDIT, and my CM and missle stores still show empty. What gives? Do I need to leave the area and re-enter it? Does refresh loadout mean what I think it means(reloads ammo)? Is there something I'm missing? Does it just not work? Does it have to be a campaign mission maybe? Please help :hmm: EDIT:: OK, I was able to get the message that the trigger was fireing, was just looking in the wrong place. But still does not seem to be reloading the weapons.
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Guess I should change my sig since SH5 has an offline mode now ![]() Last edited by wetwarev7; 07-29-06 at 03:59 PM. |
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#2 |
Eternal Patrol
![]() Join Date: Sep 2001
Location: Netherlands
Posts: 1,923
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#3 | |
Grey Wolf
![]() Join Date: Oct 2005
Location: Deep Waters
Posts: 871
Downloads: 31
Uploads: 0
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![]() Quote:
Without being able to resupply ammo to the player, it's totally pointless. ![]() If any of the DW devs still read this board, I'm hoping they have the time and inclination to implement the 'refresh loadout' script command for all controlable vessels on a future patch. ![]() Oh, and a reverse vertical mouse axis option too! ![]()
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Guess I should change my sig since SH5 has an offline mode now ![]() |
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