SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > Dangerous Waters
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-20-06, 03:52 PM   #1
Wildcat
Engineer
 
Join Date: Jan 2002
Posts: 215
Downloads: 69
Uploads: 0
Default Will we get clear water back?

Question is pretty obvious. I'm wondering if we're ever going to get the clear water back into DW like we had in SC. It'd be awesome for the aerial units in multiplayer, it'd really force subbies to stay down where they belong instead of trying to creep around on the surface in daylight.

Any way this can be changed for a future patch or modded?
Wildcat is offline   Reply With Quote
Old 05-20-06, 04:49 PM   #2
Palindromeria
Planesman
 
Join Date: Sep 2001
Location: Brooklyn NY
Posts: 199
Downloads: 0
Uploads: 0
Default Re: Will we get clear water back?

theres sumthin about this in dw.ini

switched it to yes - but it had no effect

[Graphics]
.MapStretch No
.ScreenStretchQuality 3
.ParticleMax 500
.ParticleRate 5
.LocalLights Yes
.TransparentWater Yes
.WantRain Yes
.Disable3D No
.Want3DClouds Yes
.WantVegetation No
.AdapterID 0
.DeviceID 0
.ModeID 2
.DetailTextures Yes
.BlendTextures Yes
.Caustics Yes
.WaterParticles Yes
.WaterReflectionQuality 2
.WaterQuality 3
.WaterDrawMethod 1
.CameraFOV 60
.WantShadows No
.ModelDetailTex Yes
.RunInWindow No
.Gamma ""
.SoftwareCursor No
Palindromeria is offline   Reply With Quote
Old 05-20-06, 05:32 PM   #3
Fish
Eternal Patrol
 
Join Date: Sep 2001
Location: Netherlands
Posts: 1,923
Downloads: 0
Uploads: 0
Default Re: Will we get clear water back?

Quote:
Originally Posted by Wildcat
Question is pretty obvious. I'm wondering if we're ever going to get the clear water back into DW like we had in SC. It'd be awesome for the aerial units in multiplayer, it'd really force subbies to stay down where they belong instead of trying to creep around on the surface in daylight.

Any way this can be changed for a future patch or modded?
How do you know you could see submerged subs from a airplane in Sub Command? :hmm:
Fish is offline   Reply With Quote
Old 05-20-06, 05:48 PM   #4
TLAM Strike
Navy Seal
 
Join Date: Apr 2002
Location: Rochester, New York
Posts: 8,633
Downloads: 29
Uploads: 6


Default Re: Will we get clear water back?

Quote:
Originally Posted by Fish
Quote:
Originally Posted by Wildcat
Question is pretty obvious. I'm wondering if we're ever going to get the clear water back into DW like we had in SC. It'd be awesome for the aerial units in multiplayer, it'd really force subbies to stay down where they belong instead of trying to creep around on the surface in daylight.

Any way this can be changed for a future patch or modded?
How do you know you could see submerged subs from a airplane in Sub Command? :hmm:
Remember the flying sub gltich.
__________________


TLAM Strike is offline   Reply With Quote
Old 05-20-06, 06:24 PM   #5
Sea Demon
Ocean Warrior
 
Join Date: Mar 2004
Location: USA
Posts: 2,552
Downloads: 33
Uploads: 0
Default

I would say this is a good idea if you can see subs at shallow depths only. The deeper you go, the harder it should be to detect subs underwater visually.
Sea Demon is offline   Reply With Quote
Old 05-20-06, 06:33 PM   #6
Molon Labe
Silent Hunter
 
Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
Default

The depths to which you could see down in Sub Command were a bit extreme. But, to get transparent water back, with variable clarity based on depth, sea state, and general murkiness, would be a huge improvement over the "pretty," solid blue crap we've got now.
__________________
Molon Labe is offline   Reply With Quote
Old 05-20-06, 06:41 PM   #7
OneShot
Grey Wolf
 
Join Date: Mar 2005
Location: Germany
Posts: 956
Downloads: 9
Uploads: 0
Default

I would second that, because it would make the cam actually useful opposed to only confirm your surface contacts, especially if the surface is no definite barrier for heat anymore.

Don't believe me ... try the following ... fly in a P-3 and then have a sub surface and dive, you will notice that you can only see the stuff in IR that is above the surface and everything below is plain not there. Tho you are able to see Shallow Active Countermeasures (this had me head scratching once).
OneShot is offline   Reply With Quote
Old 05-23-06, 03:06 AM   #8
OKO
Commander
 
Join Date: Jan 2002
Location: Solar system, mainly on earth
Posts: 476
Downloads: 62
Uploads: 0
Default

the transparency of the sea could drastly change from place to place and time to time !
The same day, with a big sun, light wind and cool sea, you could detect something at 20 meters (talking about sea I know ...) and some minutes later, because you meet with a squall, with a big black cloud and heavy rain, and foam forming, you couldn't see what is under 2 meters ...
this unfortunatly couldn't be reproduce with DW
You have it or you don't have it
I personnally don't really want to change the actual setting because I think it reflect 80% of the time the real thing, except at tropical seas.

And as mentionned, transparency option exist, but doesn't work actually.
OKO is offline   Reply With Quote
Old 05-24-06, 11:14 AM   #9
Alex Nenadic
Swabbie
 
Join Date: Jul 2005
Location: Melbourne, FL USA
Posts: 14
Downloads: 0
Uploads: 0
Default

Alex Nenadic is offline   Reply With Quote
Old 05-24-06, 12:58 PM   #10
NastyHyena
Watch
 
Join Date: Jan 2002
Posts: 22
Downloads: 0
Uploads: 0
Default

Med, or Hawaii?
NastyHyena is offline   Reply With Quote
Old 05-24-06, 01:47 PM   #11
Alex Nenadic
Swabbie
 
Join Date: Jul 2005
Location: Melbourne, FL USA
Posts: 14
Downloads: 0
Uploads: 0
Default

The Pacific I'm told.
Alex Nenadic is offline   Reply With Quote
Old 05-24-06, 04:54 PM   #12
Captain Norman
Medic
 
Join Date: Sep 2005
Location: Ottawa, Canada
Posts: 161
Downloads: 16
Uploads: 0
Default

Ive seen that pic before, if I remember it was taken in Indonesia or close to it.
__________________
Emancipate yourself from mental slavery, none but ourselves can free our minds.
Captain Norman is offline   Reply With Quote
Old 05-24-06, 08:29 PM   #13
sonar732
The Old Man
 
Join Date: Jul 2003
Location: Central MO
Posts: 1,562
Downloads: 6
Uploads: 0
Default

The photo description...

The Pacific Ocean, July 24, 2001 — The Los Angeles-class attack submarine USS Chicago (SSN 721) glides along at periscope depth in the western Pacific Ocean off the coast of Malaysia. Chicago is participating in a war-a-sea exercise as part of the seventh annual Cooperation Afloat Readiness and Training (CARAT) 2001 exercise. Countries participating in CARAT 01 are: Indonesia, Singapore, Philippines, Thailand, Malaysia and Brunei and the United States. U.S. Navy photo by Photographer's Mate 1st Class Kevin H. Tierney. [010724-N-6077T-007] July 24, 2001

http://www.chinfo.navy.mil/navpalib/...imagesub7.html
sonar732 is offline   Reply With Quote
Old 05-25-06, 08:00 AM   #14
Frying Tiger
Sonalysts Man
 
Join Date: Sep 2005
Location: Waterford, CT
Posts: 113
Downloads: 0
Uploads: 0
Default

That picture shows why the British painted their subs blue for the Med in WWII, and why they're doing the same now.
__________________
Roger "Frying Tiger" Long
Art Lead
Sonalysts Combat Simulations

"the atom-powered submarine: Her engines were to be a miracle of speed and power, her sides strong enough to withstand any blow... The mind of man had thought of everything - except that which was beyond his comprehension!"
Frying Tiger is offline   Reply With Quote
Old 05-25-06, 08:43 AM   #15
Wildcat
Engineer
 
Join Date: Jan 2002
Posts: 215
Downloads: 69
Uploads: 0
Default

The Israeli's also paint their Dolphin subs green, I remember someone here asking why, that's exactly why. Makes sense, SSN = blue, SSK = green. Just don't take them out of their element... :P
Wildcat is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:55 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.