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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Commodore
![]() Join Date: Apr 2005
Posts: 641
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You´ll just have to change the Max fire range Value for AA Cannons in Sim.cfg file.
I have mine changed to 4000 atm. The idea came back while reading this posting by CB: Quote:
Playing around with those settings in the sim.cfg is real fun, you can make the warships make fire much earlier too (guess the AI Visual in AiSensors.dat has to be raised also) (use the scapa singele mission to meet a hurri soon)
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nie das Boot verlassen |
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#2 | ||
Blade Master
![]() Join Date: Jan 2002
Posts: 1,388
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Thanks for sharing! ![]() |
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#3 |
The Old Man
![]() Join Date: Sep 2005
Location: de_dust2
Posts: 1,417
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Can aircraft now battle each other? :hmm:
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#4 |
Navy Seal
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Sweet! I'll try this...
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#5 |
GWX Project Director
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Great find Gammel.
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#6 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
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![]() ![]() Agree with Teddy! All those little things! That make the game more fun and a challenge! Guys please post your range setting from the SIM file and share your results! |
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#7 |
The Old Man
![]() Join Date: May 2006
Posts: 1,493
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I'd like to start a new career and watch all the Kanelkampf battles.
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#8 | |
Silent Hunter
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#9 |
Stowaway
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The LRG Mod address all these issues and more. I have been working on this and testing it for over 2 months now. Its nearing completion and will bring a new level of imersion and gameplay to SH3. And yes, Aircraft do and will engaged each other and do battle. Thats ALL Aircraft.
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#10 |
Stowaway
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Continued:
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#11 |
Stowaway
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Continued:
![]() ![]() The surface will never be the same again. |
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#12 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Somewhere in the Atlantic
Posts: 849
Downloads: 25
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Sweet
![]() Whats the distance covered by those shells gibs? |
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#13 |
Stowaway
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As the last Screen shot shows, the surface engagement started at just under 29Km.
This is in Perfect weather conditions (calm sea's, no fog, middel of the day). At night the same mission, the engagement starts at around 4000m and gets damn ugly real quick. All matter of bits getting blown to hell. At night with Fog, they can fail to engage unless 1 side blunders right into the other, then its fast, furious and short untill they once more, get swallowed up by the fog. |
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#14 |
Grey Wolf
![]() Join Date: May 2005
Posts: 887
Downloads: 119
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LRG MOD?! whats that???
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#15 |
Stowaway
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LRG Mod = Long Range Gunnery Mod.
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