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#1 |
Watch
![]() Join Date: Feb 2006
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On the surface getting reports from radio man that radar signals are being detected. What exactly does that mean. Aircraft, warships, merchants...?
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#2 |
Ace of the Deep
![]() Join Date: Mar 2006
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Means your boat is being "painted" by the radar of a radar equipped warship or aircraft.
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#3 | |
Mate
![]() Join Date: Aug 2005
Location: Italy
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#4 | ||
Grey Wolf
![]() Join Date: Mar 2005
Location: Manchester UK
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Yep its get out of there time, Swith off gramaphone, tell the men to be shut up and bury your sub under the waves. Either that or be a complete rambo and man your guns waiting
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My Mods Gouldjg's Crew Ability Balancing Mod for SH5 1.2 http://www.subsim.com/radioroom/showthread.php?t=169630 |
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#5 |
Navy Dude
![]() Join Date: Dec 2005
Location: Orlando Fla USA
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Agreed, Get a radar signal don't assume its only from a aircraft, could be a destoryer that would like nothing better than to blow you out of the water
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#6 |
Mate
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Location: UK
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When an enemy with a radar set approaches you, the following should happen - in theory.
First: The transmissions from his Radar are just strong enough to reach you, and your Radar man may be able to detect them and give you a warning. Second: As the enemy gets closer, his radar transmissions are now strong enough to hit your hull, bounce off, & the reflected signal return to his Radar set. Then he detects you. However, things are rarely that simple.
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Cerberus Never knowingly undersailed. |
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#7 | |
Lieutenant
![]() Join Date: Mar 2006
Location: Ireland
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#8 |
Stowaway
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I've read that in the game it doesn't, but it certainly could in real life, and it's also very annoying when you're trying to concentrate.
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#9 | ||
Weps
![]() Join Date: Jan 2006
Location: Buenos Aires, Argentina
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im thinking to get some red paper to put in the lamps just to get a sub-like atmosphere when atacking =P i just try to act like if i where there. ![]()
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#10 |
Let's Sink Sumptin' !
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Ahh. The you-are-there atmosphere. Gives one a handy excuse to neither bathe or shave.
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![]() ![]() --Mobilis in Mobili-- |
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#11 | ||
Weps
![]() Join Date: Jan 2006
Location: Buenos Aires, Argentina
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![]() just like in Das Boot: they are sending kids to fight, the only diference is that, even if you take photos of me when im heading to port i wont have a beard ![]()
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#12 | |
Ace of the Deep
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Any added immersion as a side effect would be a bonus ![]() |
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#13 | |
Weps
![]() Join Date: Jan 2006
Location: Buenos Aires, Argentina
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i find it really hard to identify the ship with the lights on too
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#14 | |
Helmsman
![]() Join Date: Mar 2006
Location: Calgary, Canada
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Is the sound generated by the gramophone modelled in the game world, or is it just something for the player to hear while playing the game. (back ground music, that isn't 'heard' in the game) |
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#15 |
Lieutenant
![]() Join Date: Mar 2006
Location: Ireland
Posts: 269
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I read somewhere in the run up to the game that it would be picked up.but ive played it at loud volumes regularly and they dont seem to pick you up any quicker. The community manual is blank on the matter as well.
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