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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sub Test Pilot
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if i went to maximum range on the kilo using diesels will it eventualy run out of diesel fuel?
also same with the perry will it run out? i dont plan to do this and it will take a long time if i did but any one answer me this questions?
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#2 |
Navy Seal
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Nyet.
and No. |
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#3 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Germany
Posts: 956
Downloads: 9
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I think when the demo was first released someone put the Kilo on autopilot and Timecompression and let it run for a couple of real time hours ... I think he traveled somewhere around 10000nm or so.
So ... the answer is no. |
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#4 |
Sonar Guy
![]() Join Date: Jan 2002
Location: 59.96156N 11.02255E
Posts: 385
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I think the idea is that DW is a tactical sub sim - before you'd enter a mission where the diesel amount would be a problem, whoever sent you on that mission would be... well, let's just say... in an uncomfortable position...
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#5 |
Sparky
![]() Join Date: Apr 2002
Posts: 150
Downloads: 5
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a related diesel question. why cant i run my diesels on the surface without raising the schnorkel.
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#6 |
Sub Test Pilot
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have no idea normaly diesel submareines have another exhaust systerm in the sail or on deck
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#7 |
Gunner
![]() Join Date: Nov 2003
Location: The Mysterious Canadas
Posts: 99
Downloads: 20
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Yeah, pretty sure there's an exhaust right at the back of the sail. But having said that, it's not like it's a big deal as far as gameplay is concerned.
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#8 |
Sonalysts Man
![]() Join Date: Sep 2005
Location: Waterford, CT
Posts: 113
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I'd guess some distance is needed between the air intake and the exhaust, so having to use the raised snorkel makes sense from that point of view.
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#9 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
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Not, because the scenary is limited,
the campaign no is like Sh3 Dinamic campaign where you can travel 20.000 km and you can run out of fuel . Here the action finish before the expended fuel could be noticeable ![]()
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