![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Now in the downloads section.
The only thing i couldn't fix is explained in the post further down, titled " Cranes on the pocket battleships". Most of the destructable bits " pop off ", but some don't, however you'll still see an impact flare, so theres a visual effect, they just don't fall off. Some help there would have been nice for the benefit of others. Aside from that i fixed every issue i found, including stability issues and guns. Read the readme. I can get on with the A/C 's now. To follow soon. |
![]() |
![]() |
#2 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Ooops, perhaps i should have explained it a bit better.
As in the above post, i went right through every bit of every model looking for and fixig problems, but i also found the best and most consistent historical info on them i could, and set them up accordingly in an effort to give them the most accurate performance in terms of . . . well everything really. I think it's safe to say they transform these ships from wet weekends, in to proper warships capable of a good scrap. Of course you may disagree, and their armour is still a bit light compared to the British ships, but i can't change history so i didn't cheat ![]() Apologies for the poor explanation in the original post ![]() |
![]() |
![]() |
#3 |
Ace of the Deep
![]() Join Date: May 2005
Location: Asturias, España
Posts: 1,168
Downloads: 39
Uploads: 0
|
![]()
Downloaded! Good work, roadhogg!
![]()
__________________
![]() |
![]() |
![]() |
![]() |
#4 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
you're welcome
![]() |
![]() |
![]() |
#5 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Notification of a small oversight in the German Cruiser Mod.
Due to concentrating on other elements of the behaviour of these boats, i forgot to include revised values for the left and right drag, and up/down drag of these boats in the version of this mod that was released. For those that have already installed the mod, and have skywasjers S3D, the values can be found in the .sim file for each boat ( in the "unit_ship" node under "hydro" ), and should have been set to: LR Drag = 1.0 UD Drag = 0.6 These values are suitable for all boats in the mod. ( bear in mind that the beam width of the Hipper class is narrower than the pocket battleships, so one would expect a little more sideways roll than for the PB's.) These values will slow down and reduce the amount of side to side "sway" and make the bow "plough" through the waves for longer in high seas, producing the "heavy feel" that some people prefer (myself included ). Sincere apologies for the oversight. The mod has been updated with the new values in the download section. |
![]() |
![]() |
#6 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,695
Downloads: 171
Uploads: 0
|
![]()
OK, I give in, can't find it here:
![]() http://www.subsim.com/subsim_files/patches2005.html Must make a note of this secret download place. ![]()
__________________
Sub captains go down with their ship! |
![]() |
![]() |
![]() |
#7 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
|
![]()
Only in Surfaced section or in both Surfaced and Submerged section???
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|