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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
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An updated version of SH3 Commander is now available. This is a minor core engine update - you must already have release 2 of SH3 Commander installed (available at www.beerymod.com/SH3Cmdr2.7z - the latest full download includes this patch).
Release notes: - Now allows for the Silent Hunter III installation path to be forced via a /l switch, or manually entered if SH3 Commander cannot find it - To accommodate future growth, career options are now contained in a pop-up menu, retitled "Actions" - Now recognises and supports French text language setting in Silent Hunter III - Added realistic crew transfers option; you may lose up to one crewman per patrol - Added ability to force (corrected) ranks, medals and badges to display in Silent Hunter III in English (with American or British ranks) or German, regardless of in-game language setting - Added ability to adjust deck gun reload times - Added ability to adjust water density - Now displays last patrol end date on existing career screen to allow for easier "specific days in base" calculations when wanting a specific next patrol start date - Added new fatigue model based on RUb's 1x TC model - Added new background image for generated HTML files - Added new banner image Screenshots (not actual size or scale)... Main interface: ![]() New Options screen: ![]() To download, use your SH3 Commander "Updates" feature. As this is a minor release, once you have downloaded the 418kb file just simply unzip over your current installation and then read "SH3Cmdr Help.html". Whilst performing a "Rollback" prior to installing this update is not necessary, it is always recommended as good practice. Notes: -When you first load this version, please review the "SH3 Options" screen. There are new options available and failing to review prior to launching Silent Hunter III may result in unwanted (albeit temporary) gameplay experience. -"Fatigue.cfg" is no longer used - Fatigue models are now stored in a file called "Crew fatigue models.cfg", located in the SH3 Commander "Cfg" folder. If you have added your own fatigue models to "Fatigue.cfg", you will need to copy and paste them to the new file. -"U-boat numbers.cfg" has also been moved to the "Cfg" folder. As always, pls post your questions/feedback/problems to this thread...
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"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#2 |
Silent Hunter
![]() Join Date: Mar 2005
Location: Germany
Posts: 3,668
Downloads: 4
Uploads: 0
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Great new features, thanks!
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#3 |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
Uploads: 0
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Thanks just in time, another patrol lost to CTD.
![]() ![]() ![]() ![]() Edit only my second patrol ever lost but still. |
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#4 | |
Silent Hunter
![]() Join Date: Mar 2005
Location: Germany
Posts: 3,668
Downloads: 4
Uploads: 0
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#5 |
中国水兵
![]() Join Date: Jun 2005
Location: New York
Posts: 282
Downloads: 0
Uploads: 0
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Thanks...new features look great.
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#6 |
Stowaway
Posts: n/a
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And I just barely got the last one! Oh, well...
Nice work, guys. ![]() |
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#7 |
Grey Wolf
![]() Join Date: May 2005
Location: USA
Posts: 978
Downloads: 5
Uploads: 0
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are there any mods this isnt compatable with, or will it work with some one like me that has alot (about 25 mods)
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#8 |
Helmsman
![]() Join Date: Jun 2003
Location: North Wales (UK)
Posts: 104
Downloads: 57
Uploads: 0
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Thanks for the update of this excellent utility - All the hard work is appreciated
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Fear is the mind-killer. |
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#9 |
Seaman
![]() Join Date: Nov 2002
Posts: 36
Downloads: 0
Uploads: 0
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Great!
Looks like a nice update! Could you give us advice on using SH3 Commander in conjunction with Jsgme? I notice you now have both Merchant and water mods that could cause some problems because I have my own mods like these installed via jsgme now... Please advise... ![]()
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When you shoot at a destroyer and miss, it's like hit'in a wildcat in the ass with a banjo! |
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#10 |
Chief
![]() Join Date: Mar 2005
Posts: 320
Downloads: 0
Uploads: 0
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Love the idea of crew transfers; saves me having to do it manually at the end of each patrol.
![]() Could someone please explain to me the difference between the RUB fatigue model and the RUB 1xTC fatigue model? Again, like those above, many thanks for this excellent addition. ![]() ![]() |
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#11 | |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
Downloads: 0
Uploads: 0
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__________________
"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#12 | |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
Downloads: 0
Uploads: 0
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![]() Quote:
__________________
"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#13 |
Ace of the Deep
![]() Join Date: Feb 2003
Location: Northern Illinois
Posts: 1,052
Downloads: 135
Uploads: 0
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And the hits just keep on comin'.
Great job! ![]()
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Nuke 'em till they glow! |
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#14 | |
Chief
![]() Join Date: Mar 2005
Posts: 320
Downloads: 0
Uploads: 0
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#15 | ||
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
Downloads: 0
Uploads: 0
|
![]() Quote:
__________________
"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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