SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > Dangerous Waters
Forget password? Reset here

View Poll Results: How should this be handled in v2.01?
I'm not terribly concerned with torpedo waypoints, I want 2 Mk-54s and 1 Mk-50. 4 28.57%
I need all my torpedo drop waypoints, change the Mk54 back to the Mk46 for the AI controlled helo. 6 42.86%
I'd rather have the Mk54, however don't take any more away, I like it how it is now with two MK50's. 4 28.57%
Voters: 14. You may not vote on this poll

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 09-14-05, 12:31 PM   #1
LuftWolf
Ocean Warrior
 
Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
Default LuftWolf and Amizaur's Realism Mod Poll #1: Mk54 vs. Mk46

Molon Labe has found that changing the mk46 torpedo to the mk54 torpedo prohibits the player, when commanding FFG, from telling the AI controlled helo to use the Mk54 in its inventory as the last torpedo drop waypoint, meaning you can only assign two torpedo drop waypoints (mk50's) to your AI helo. You can still drop the Mk54 from the Nav Map as usual.

Note: This relate only to AI controlled MH-60R's and does not affect in any way the player-controlled MH-60.
__________________
LW
LuftWolf is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:23 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.