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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Electrician's Mate
![]() Join Date: Aug 2005
Posts: 131
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When I use Real World 5.0, sometimes if I save and load again the game after some seconds of play drop me to windows.
With World 4.0 I dont have this problem but the AI ships collide. Any ideas? |
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#2 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
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Flakwalker,
If you read some threads in this forum you will see that we find and fix a lot of SH3 bugs that this early mod (world mod) don't handle very well. So, go to Rub 1.43 or harbour traffic mod 1.45. These mods have a lot of add ons to SH3 and they are deep tested by the community. ![]() Rubini. |
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#3 |
Electrician's Mate
![]() Join Date: Aug 2005
Posts: 131
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Ok!
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#4 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
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Flakwalker,
Only one more tip: read the readme files inside the mods, ok? ![]() Rubini. |
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#5 |
Electrician's Mate
![]() Join Date: Aug 2005
Posts: 131
Downloads: 0
Uploads: 0
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#6 |
Electrician's Mate
![]() Join Date: Aug 2005
Posts: 131
Downloads: 0
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Rubini, I got Harbour Traffic Mod
![]() BTW, very nice mod. |
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#7 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
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Flakwalker,
What "objects" are you speaking for? :hmm: Rubini. |
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#8 |
Electrician's Mate
![]() Join Date: Aug 2005
Posts: 131
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A folder called Objects with stuff.
Nevermind I figure it out, it add the AI uboats models wich are different to the existing and not playable. |
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#9 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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![]() ![]() Rubini. |
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