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Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,033
Downloads: 69
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I'm curious what determines whether a ship sinks or continues sailing once hit by a torpedo. I'm assuming there is some sort of hit point system where a torpedo or deck gun hit does x amount of damage, this amount perhaps randomised within a band.
What other factors are in play? Where the target is hit? Some random factor that simulates the cargo being carried? |
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