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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: Apr 2021
Location: Colombia
Posts: 62
Downloads: 122
Uploads: 1
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I noticed a bug in Seawolf, basically go to surface and launch one of the external countermeasures, it gets +10k speed and keeps flying very fast in the air until gets out of the map, and this is what i saw.
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#2 |
Sub Test Pilot
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Stock 1.04 did have some bugs but they never resolved them really (RA mod did)
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#3 |
Bosun
![]() Join Date: Apr 2021
Location: Colombia
Posts: 62
Downloads: 122
Uploads: 1
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i tried 1.50 patch 3 and it wasn't fixed, but i haven't tried 1.51
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#4 |
Sub Test Pilot
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Currently on 1.51 and there are two fixes this should help resolve the issue (did for me)
__________________
DONT FORGET if you like a post to nominate it by using the blue diamond ![]() ![]() ![]() Find out about Museum Ships here: https://www.museumships.us/ Flickr for all my pictures: https://www.flickr.com/photos/131313936@N03/ Navy general board articles: https://www.navygeneralboard.com/author/aegis/ |
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