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Old 09-20-20, 04:55 PM   #1
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 7,121
Downloads: 605
Uploads: 44


Default Enemy visuals (settings in post)

Trying to find proper balance for TMO visuals to stop hawkeyes at night so night surface attacks at realistic ranges are possible . Current settings they are not.

[Visual]
Detection time=0.5 ;[s] min detection time.
Sensitivity=0.1 ;(0..1) min detection threshold double detection time.
Fog factor=1.0 ;[>=0]
Light factor=3.0 ;[>=0]
Waves factor=3.0 ;[>=0]
Enemy surface factor=30 ;50 ;[m2]
Enemy speed factor=20 ;[kt]
Thermal Layer Signal Attenuation=1.0

I am guessing light factor is the major one. So should it be set higher or lower to allow darkness to reduce enemy visual sensors? Same for fog? Just need to know how that works before go through process of testing etc.

Remember most TMO escorts are set to veteran skill level because when set lower to "competent" they are actually incompetent, especially in submerged attacks. Even with to to veteran, could should be able to pull of night surface attacks on dark nights from respectable ranges.

Explain the surface factor?
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