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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Nov 2002
Posts: 4
Downloads: 2
Uploads: 0
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I've just got a radar detector and it seems the range is pretty pathetic. I did read on here that Stiebler had a mod back in 2007 or something to improve the range but can't find it anywhere. How would I fix the range of the radar detector(s) now?
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#2 |
Navy Seal
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What mods exactly you are using?
There are some big differences in sensors values depending the additional mods you are using. Some needs to be adjusted back to original megamod value.
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#3 |
Nub
![]() Join Date: Nov 2002
Posts: 4
Downloads: 2
Uploads: 0
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Barely any, as I wanted to play the stock game as much as feasible. SH3 Commander, Manos Environment Pack and Thomsen's Sound pack
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#4 | |
Ocean Warrior
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However, imo it makes things to easy vs. aircraft. I feel the various megamods do the same. It may be based on lab specs. vs. real world ones, not sure. Sometimes using the historical specs for a piece of equipment is not the way to go gameplay-wise. A good way to make things a bit better without making aircraft a non-issue is just to mod each rwr's range to just under the environment size you're using. I.e., if you're using a 16k environment, try a rwr range of 14k or so. What size Mano's env. are you using ?
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() Last edited by John Pancoast; 05-13-20 at 06:34 AM. |
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#5 | |
Navy Seal
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You have the SH3 vanilla sensors values ![]() And they might be crappy for the radar, as you are saying. So why not try GWX download? You’ll have a brand new game with all corrected values ![]() They all will correct things!
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#6 | |
Ocean Warrior
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#7 | |
Navy Seal
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#8 |
Nub
![]() Join Date: Nov 2002
Posts: 4
Downloads: 2
Uploads: 0
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Thanks both - there will be a time for GWX, but so far I didn't want to change too much, at once. For now I'll take Stiebler's mod and see how it goes. If it's too too easy I might just make the leap to GWX.
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#9 | |
Ocean Warrior
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#10 |
Commander
![]() Join Date: Apr 2013
Location: Buenos Aires
Posts: 456
Downloads: 159
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Serch onealex gwx, search his YouTube channel, advising the mod soup, or try nygm but there's a soup, still...
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Having a HARD TIME with CONSOLIDATE GRANMA MOD... |
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#11 |
Ocean Warrior
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NYGM uses the above Stiebler's patch.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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