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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
Uploads: 0
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I am kinda sorry I bought this game. Way to much micromanagement required. Maybe if they could make a version with bots that don't require so much interaction then I may give it another try.
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#2 |
Sonar Guy
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I AGREE.
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win 10 64-msi-32gig cosair ddr4-ryzen9-5600evga gtx3060-corsair850watt-2-ssd 500 gig drives 1m2 1tig |
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#3 |
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
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I've watched a guy playing mostly through 1st person.
If that mode will get enough developement, it offers a different kind of micro-management. I try to imagine, playing it that way, with sufficient command short-cuts, and maybe even voice attack software, so that I can shout at my officers & crew. P.s. I dont have the game yet....still on the fence, waiting to get more simulation. The torpedo interface lacks a few controls, like depth and spread. For the rest, I think that full manual control is in the game.
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