![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Engineer
![]() Join Date: May 2016
Posts: 217
Downloads: 151
Uploads: 0
|
![]()
Hi guys, im torn between LSH3 and GWX. On one hand, LSH looks just beautiful. The water, enviroment, ports, the best special effects ibe seen in sh3, etc. Are just awesome and far better than those in GWX imo.
On the other hand, i find LSH to be far too easy for my taste. It seems i literally have to go out of my way to even get detected. So Gameplay wise, i must say i prefeer GWX hands down. The only other issue i have with LSH, is the load times are huge. Just a bit longer than my patience allows. The obvious solution would be to use the eyecandy of LSH in GWX, and i have tried using the addon mods that come with LSH (effects big, blue water, etc) in GWX, but they dont look the same. I guess besides the aditional mods, LSH also adds some particle/texture/what-not files or something. So my question is, ¿has anyone succeeded in using the eyecandy of LSH with GWX? I am particulary interested in the special effects and enviroments. If else fails, can you recommend the "greatest" enviroment and special effects mods for GWX? Currently im using the SH4 effects for SH3 (GWX) mod for effects. thanks! |
![]() |
![]() |
![]() |
#2 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
|
![]()
I doubt that would be possible. It might be possible to change the sensor settings in LSH, thought. I think I remember some threads have discussed how to make the game more difficult.
Another thing to do would be to edit the campaign files so that every enemy unit is elite level. That could work if the enemy in LSH is difficult in 1944-1945.
__________________
[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
![]() |
![]() |
![]() |
#3 |
Eternal Patrol
![]() |
![]()
All of LSH3's bridges, harbors and locks are included in GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7.7z by BigBoyWooly, with permission. It can be found here:
ftp://hartmuthaas.no-ip.org/Public/S...3COMMUNITYMODS If it asks, the username is Maik and the password is Woelfe. I use the SH5 water mod for SH3 myself. http://www.subsim.com/radioroom/down...o=file&id=3314 For other favorite mods see this thread. Unfortunately the OP has taken down his own pictures, but the links are still there as are all my pics. http://www.subsim.com/radioroom/showthread.php?t=170090
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#4 | |
Engineer
![]() Join Date: May 2016
Posts: 217
Downloads: 151
Uploads: 0
|
![]() Quote:
On the other hand, as far as sensors go, moving GWX stuff to LSH is basically a matter of adapting sim.cfg, sensors.cfg ai_sensors.dat and sensors.dat. A lot more stuff would need to be adapted to get the whole "GWX feeling", but its a start. ![]() |
|
![]() |
![]() |
![]() |
#5 | |
Engineer
![]() Join Date: May 2016
Posts: 217
Downloads: 151
Uploads: 0
|
![]() Quote:
![]() I tried SH5 water mod, but for some reason it doesnt look too good on my system. Color is weird, almost like purple. I made a very small modification to LSH's blue water mod and i got it running with GWX. ![]() I have made a mod for GWX wich changes stuff i dont like/disagree with, and also serves as a "compilation" of the small mods i use with GWX (i hate long lists on JSGME hehe). I will add this blue water one to it. And most likely will add that mod you told me after i test it! |
|
![]() |
![]() |
![]() |
#6 |
Engineer
![]() Join Date: May 2016
Posts: 217
Downloads: 151
Uploads: 0
|
![]()
Been poking arround the SFX system of SH3, and the stuff LSH3 adds to it.
Apparently it doesnt modify the .zon files of ships, it just adds a bunch of textures and the particles & materials files. Adding these and some minor changes to GWX's zones.cfg file shoud be enough... ![]() ![]() ![]() ![]() Note to self: while poking in GWX's zones.cfg, remember to reduce the ship sink time a bit. half of current GWX values would be nice. I hate having to wait arround for hours and hours for a ship to sink. |
![]() |
![]() |
![]() |
#7 |
Eternal Patrol
![]() |
![]()
Glad to hear you're getting it set up the way you want. That's really all any of us can ask for from a game.
![]()
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#8 |
Engineer
![]() Join Date: May 2016
Posts: 217
Downloads: 151
Uploads: 0
|
![]()
Success! It wasnt nearly as hard as i tought it would be!
Managed to port the Enviroment (water, sky, clouds, etc) of LSH to GWX, Even managed to keep the option to use blue or green water! ![]() I also managed to adapt the special effects! This one was harder. Had to alter the zones.cfg gile, the sh3.sdl sound file, figure out what aditional sounds i needed to move, etc. But it seems to be working fine. Its a huge improvement! The game looks very nice now. I would be glad to share this mod with the community, just not sure if its ok to "redistribute" the stuff i borrowed from LSH? Sailor Steve:You are correct! very few games give us the immense flexibility SH3 gives us in regards to how our game looks & feels! |
![]() |
![]() |
![]() |
#9 |
Eternal Patrol
![]() |
![]()
Here are the core rules for making a new mod using other people's work:
http://www.subsim.com/radioroom/showthread.php?t=115983
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#10 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
|
![]()
Great! Maybe this could be used to make NYGM a little prettier!
__________________
[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
![]() |
![]() |
![]() |
#11 |
Engineer
![]() Join Date: May 2016
Posts: 217
Downloads: 151
Uploads: 0
|
![]()
I dont use NYGM, but im betting it shouldnt be hard to do at all, as the enviroments & effects mods consist mainly of replacement textures, particles.dat,sound files, etc.
The main files that would have to be "merged" (as they control other gameplay aspects of the game) are sh3.sdl, zones.cfg, scene.dat and maybe a few others. |
![]() |
![]() |
![]() |
#12 | ||
Engineer
![]() Join Date: May 2016
Posts: 217
Downloads: 151
Uploads: 0
|
![]()
----- Begin off topic ramble on something that just hit me:
In retrospective... On one of the first post i made in this forum, where i talked about some stuff i dont like/disagree with on GWX, i mentioned how i Quote:
Yet after all this time since i got SH3, i havent even been to 1943 yet! No surprise really, take a look at my change log, for my own personal mod ibe made to get rid of the stuff i dont like on GWX (this doesnt include stuff i made to vanilla, or stuff i made when i tried to get into sh5, or sh4): Quote:
man, there is one thing i gotta do: STOP! ![]() ![]() ![]() ![]() |
||
![]() |
![]() |
![]() |
#13 |
Swabbie
![]() Join Date: Jan 2010
Posts: 6
Downloads: 384
Uploads: 0
|
![]()
Hello, is "GWX Adjustments 2.2" ever released? i'm very interested in this mod and i can't find it. Thanks!
|
![]() |
![]() |
![]() |
#14 |
Engineer
![]() Join Date: Mar 2017
Posts: 208
Downloads: 56
Uploads: 0
|
![]()
I also feel that LSH3 is a little too easy, so I would be interested in the GWX-LSH3 hybrid.
|
![]() |
![]() |
![]() |
#15 |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
|
![]()
LSH doesn't have the tons of improvements that GWX3.0 has added to the game, especially the numerous campaign additions, a 550+ detailed manual and gameplay tweaks.
If you use GWX3.0 with the Manos widescreen gui, it will will perfectly scale from 1366x768 to 1920x1080 for best possible 3D grafics. I see only little difference when playing LSH-2015, so the whole discussion here about eye-candy is a wasted one. If you want eye-candy go play SH5, here you can note differences in the grafics compared to SH3 (not a surprise, it's fully widescreen compatible.) If instead you want to play with a lot of different subs, then play SH3. And its grafics are not so bad that I jump out of my chair... |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|