![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Watch
![]() Join Date: Jun 2017
Posts: 26
Downloads: 1
Uploads: 0
|
![]()
General
Kommunist Class merchant added Mil Mi-14 (Haze) Anti-Submarine Warfare (ASW) helicopter added Haze helicopters added to land-based missions (Land Strike and Insertion) Beriev Be-12 Chayka (Mail) Anti-Submarine Warfare (ASW) amphibious aircraft added MK45, AT-1, AT-2, SET-40 torpedoes added Vessel, aircraft, weapon references to textures and audio now check external folders (override/default) TLAM cruise altitude set to 500 to aid with terrain avoidance Unit Reference now has filters for global/nations as well as shortcuts to submarines, warships, biologic, aircraft and weapons Combat Weapons tab now displays number of wires used/available for your submarine Recognition manual now displays submarine test depths Recognition manual now has shortcuts to sub, warship and merchant classes Recognition manual now has shortcut to own sub to allow viewing of own sub statistics along with weapons data Different HUDs now load correctly without the need to return to main menu Sonarman now calls out correct contact number when detecting transient from a known contact Campaign Land Strike missions no longer display or require a "target zone", just fire anywhere and the TLAM counts as away Broken After Action Reports for Land Strike missions fixed Noisemaker rearm at port uses the correct value in vessel txt file instead of 20 dictionary_interface.txt added new values for in game recognition manual: FrequencyAbbreviatedVeryLow=VL FrequencyAbbreviatedLow=L FrequencyAbbreviatedMedium=M FrequencyAbbreviatedHigh=H ReferenceTestDepth=Test Depth WIRES=WIRES http://steamcommunity.com/app/541210...2967807455160/
__________________
![]() Last edited by jrolson; 09-14-17 at 08:03 AM. |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|