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Old 09-16-10, 12:15 PM   #1
vickers03
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Default [REL] EAX Sound Simulation SH3

sound enhancement with EAX-like effects for
distant sounds.

one of the main features is the speed of sound
now simulated in SH3.
a little more advanced than in SH4, the sound
underwater is much faster now (air 343m/s, water 1484m/s).
in addition, electric and steam torpedos now
have a different sound.

version works with stock, GWX3, LSH3_V5.1, NYGM3, WAC 4.1
http://www.subsim.com/radioroom/down...o=file&id=2817


Last edited by vickers03; 11-07-10 at 11:01 AM.
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Old 09-16-10, 01:31 PM   #2
Fubar2Niner
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Will try this out thanks Vickers

Best regards.

Fubar2Niner
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Old 09-16-10, 04:10 PM   #3
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Quote:
Originally Posted by vickers03 View Post
sound enhancement with EAX-like effects for
distant sounds.

one of the main features is the speed of sound
now simulated in SH3.
a little more advanced than in SH4, the sound
underwater is much faster now (air 343m/s, water 1484m/s).
in addition, electric and steam torpedos now
have a different sound.

version works with stock, GWX, LSH3_V5, NYGM3
http://www.filefront.com/17294710/EA...lation_SH3.7z/
Thanks for this MOD, I´ll give it a try !

But a question: For what are the Files particles.dsd and sh3.sdl who comes with your MOD ? Because I have from both files own modded files and your MOD would overwrite my files !

Would you please tell me the changes you made in both files, that I can do the same in my Files particles.dsd and sh3.sdl ?

Best regards,
Magic
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Old 09-16-10, 04:51 PM   #4
vickers03
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Quote:
But a question: For what are the Files particles.dsd and sh3.sdl who comes with your MOD ? Because I have from both files own modded files and your MOD would overwrite my files !

Would you please tell me the changes you made in both files, that I can do the same in my Files particles.dsd and sh3.sdl ?
too much, i would recommend to take over your changes into the new files.
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Old 09-18-10, 06:41 AM   #5
Ktl_KUrtz
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Thanks for this!
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https://www.mediafire.com/file/taz1r...XKC.vQ.7z/file
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Old 09-18-10, 11:36 AM   #6
ryanwigginton
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Any feedback on this mod? Does the sound travel really work??
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Old 11-07-10, 11:02 AM   #7
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update: WAC 4.1 compatible
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Old 11-07-10, 11:50 AM   #8
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Did somebody already tested this mod?
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Old 03-14-11, 10:19 AM   #9
MRV
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I did, and for some reason I here the sounds of one explosion multiple times. Anyone else still on this?
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Old 03-14-11, 12:53 PM   #10
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Quote:
Originally Posted by MRV
I did, and for some reason I here the sounds of one explosion multiple times.
i'll check it out, could be a bug
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Old 03-16-11, 09:52 AM   #11
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I have tried this mod.
The sound is looping.
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Old 01-02-16, 09:53 AM   #12
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Icon14 Nice feeling of distant sound and sound travel, but echo seems to be over top?

Really good idea and it feels more realistic. However this looks more like emulation rather than simulation to me. Each sound produce quite an echo every time and this sound "travels" back and forth like 3-4 times and it creates sound mess. I never fired 88 gun at open sea at freighter in reality so I cant say if this is bug or feature, but it would be good to know how this mod works so we can decrease or even disable echo a little by ourselves.

I tried to delete some extra sound files, but they probably used not only to emulate echo sounds but to emulate source sounds at predefined ranges as well, so eventually it leads to silence.

Too bad this interesting development seems to be abandoned!

Last edited by Grifo; 01-02-16 at 10:57 AM.
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Old 01-08-16, 04:04 PM   #13
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Hey, this one is better than i thought!

Sound is not buggy, "looped" or something. This mod just tries to simulate shock waves similar to thunder, maybe its not a perfect simulation, but its really feels way more realistic than stock sterile instant sounds. I did a lot of tests in free camera view and I think its an awesome mod!

Really good job, Vickers (if you still visit the forums)

One who just starts his SH3 experience should really try this one, recommended!
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