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#1 |
Admiral
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Ha ha. I love that!
Simple question, what kind of modder are you? I am not talking about supermods! Just plain opld little mods. For example: I use a lot of smaller mods that enhance realism in the sub e.g.; real ping, engine sounds, war radio, and GUI. I am more concerned with reality in how I operate and work in my boat. Others prefer mods that enhance environment and the look of the game.
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[SIGPIC][/SIGPIC] BSTANKO6'S SH5 NAVAL ACADEMY http://www.youtube.com/channel/UCPbe...W2NArCA/videos DISCORD https://discord.gg/6tFeTSUmVc |
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#2 |
Eternal Patrol
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My list of mods is too long to describe in one go. That said, this thread is about me setting up my SH3 all over again, and what it took to get it where it is now.
http://www.subsim.com/radioroom/showthread.php?t=217586 If you don't want to wade through all that, here is the list I'm using right now. GWX 3.0 Hardcode Fixes - h.sie GWX 3 Wil, St Naz and Schluese and other units v7 - Bigboywooly Remove GWX Compass - ichso Simfeeling 6-Dials Mod - FLB-Sale_U-999 Anschütz Kompass - Leitender New Interiors 2.1D - FlakMonkey (replaces Diving Duck's Open Hatch mod) Open Hatch Conning Deck Cam Fix - Diving Duck TMTv2+ThomsensShips v4.4 for GWX3+Xtra Ships Assisted Plotting Mod - Observer Waterstream+Exhaust Kombimod v2.3 - Rubini/Racerboy/h.sie Lifeboats & Debris v4 - Rubini/Privateer SH4 Maptools for SH3 - Latemail GWX DFa Flags and Pennants 2010 - Anvart FM30_UpDown - Anvart FM NI Fix for FM30 UpDown - FlakMonkey h.sie's Colored Hull Integrity Indicator New Lorient - Alfred Keitzer Sound My Way - From several sound mods Das Boot Sound Mod SH3 - Sailor Steve, based on 'Projeckt Schwertfisch', by the SH2 modders DBSM SH3 Speech Fix - Sailor Steve Ultimate Aircraft Sounds - AOTD_MadMax Spirit of Machines - Einbecker Torpedo Fire (German) v1.02 - Ktl_KUrtz Das Boot Officers - AILantic Small Moon - AILantic No Rank on Crew - Dertien Das Boot Clothes - lafeeverted Clean Nav Map - Don't remember English-To-German Names - Phoenix3000 Historically Accurate U-Boat Emblems - Conus Halo Not Visible Through Body - Anvart Port People - Pascal Realistic Blueprint Damage Screens - Pascal Remove Station Labels SH3 Color Icons - Capt. Teach Modified Searchlight Beams - OneLifeCrisis U-Boat Bases Map with New St. Nazaire - meduza Head 04 Fix - Anvart SH3 Officer Faces Aces' Modified Headphones Aces' Crew On Deck Stand Alone GWX Clearsky Clouds - Rubini A-I Class Destroyers - The Frog J-Z Class Destroyers - The Frog SH4 Effects for SH3 - Racerboy/TheDarkWraith Torpedo Damage Final - Ocean Blue Tuddley's Barracks Screen Rick's Alternate Rec Manual - Rik007 GWX Turm Lights Fix - Privateer/Jimbuna KB's Diesel Sound Mod - kristenburnout No Continuous 'Ship Spotted' Torpedoraum Typ II - MCHALO12 New Freecam Mod - Asanovic7 Seabed Repair Mod - Mikhayl Searchlights Removed - schlechter pfennig SH4 Maptools for SH3 - Latemail Merchant Fleet Mod - Iambecomelife The following get changed regularly depending on where I'm at and what boat I'm using (I'm running 4 campaigns concurrently). More will be added as the war progresses). SH5 Water for GWX 0.9 20 Km - Rik007 Type VIIa Features - Wreford-Brown VIIB Early War Skin - Sledgehammer427 Type IIb AI Camo - Sean (changed to IIA) Here is an old thread in which people talk about different mods they like. It's geared toward use with GWX but most of them work with any supermod. http://www.subsim.com/radioroom/showthread.php?t=170090
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“Never do anything you can't take back.” —Rocky Russo |
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#3 |
Admiral
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Generic Mod Enabler - v2.6.0.157
[C:\myUboat\SilentHunterIII\MODS] NYGM Tonnage War V2.5 – Stand Alone Version NYGM3_New NYGM3_6F Merchant_Fleet_Mod_3.2 NYGM_HiRes_Submarines_3_6F Harbor Traffic Add-In M.E.P v5 Optional - ShipVanishingHull for MEP v5 Optional - Stock Reflections for MEP v5 DD_OH_V3.09_20091209162038 FM_NewInterior v2.1D MaGui F FM_NI_Fix_for_MaGui F optional-ALTERNATIVE SCOPES with speedlines stopwatch for MaGui F optional-stopwatch with speed lines for MaGui F MaGui F FIX for NYGM3.4 Charts addon 1.4 NYGM_IABLnew Convoy-Routes on Map - BL!TZKR!EG Edition 1500 meter bearing overlay Single Merchant Contact Mod RL_E v2 standard RadioMsg V 0.1 Capt. Log V0.2 Johnfb's Sepia toned crew managment KB's Diesel Sound Mod RFB Hydro Sounds TheRealPing Thomsen's WhispeRING RING mod TorpedoTubesFfireFinal vStock Real Depth Charge RealDC_4 NYGM Tonnage War Minefield Mod EvansUniforms Bearded faces Sawfish hat emblem Fubars harbor personnel TheDarkWraith_Ejecting_Pilot(s)_v2_0_SH3 Moon_light_mod Aces' Super Turms v6 Damo's Type 7 Atmospheric Interior lighting add-on O2-Gauges v2 Supplement to V16B1 (JSGME) What I dont have on here SailorSteve is your DBSM with I placed into the games soundfile directly... I love love love Das Boot and that sound file is awesome. I more of a sound mod guy!
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[SIGPIC][/SIGPIC] BSTANKO6'S SH5 NAVAL ACADEMY http://www.youtube.com/channel/UCPbe...W2NArCA/videos DISCORD https://discord.gg/6tFeTSUmVc |
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#4 |
Navy Seal
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Generic Mod Enabler - v2.6.0.157
[E:\Ubisoft\SilentHunterIII\MODS] GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7 WAC4.1 for GWX SubPen_animated_18.02.2010 New Lorient v1.4 - GWX3 Merged Campaign+Wilhelmshafen_et_al_V7 GWX - Open Hatch Mod Torpedo_damage_Final_ver2 Thomsen's Sound Pack V3.2cg Contact Marker C2 Merchant Inverted CSO Clean Map Mod Flags_enlighten Origional ContLine Thomsen Dockside by Payoff Timetraveller's Moon Mod Double Sized 99% Realism Percentage Mod Searchlights_Removed GWX_DFa-Flag&Pens_2010 RadioMessage - MorseCodeOnly U-Boat III Alpha Dials1b Updated net & Mines map NFD Ice Age Internal U-Boat Sound Effect Moon_light_mod Sh3_volumetric_clouds&fog_V2.2 Uboat Aces List File Hildreth_druck_radio_9 Fubars crew skins Fubar crew skins flannel LifeBoats&Debris_v4 GridXXXX Scheme Mod My Gramophone Music Updated Messages without Lehmann Radio News WB's USAM v69.61.1 Part 1 WB's USAM v69.61.1 Part 2 WB's USAM 3 Aces' SH3.SDL v4 HSIE V16B1 MOD FixAllSubGWX Optional - Zoomable Free Camera Type IXc - Bremen Aces' Super Turms v6 for GWX Aces' Super Turms v7 Taster Conus' Historically Accurate U-boat Emblems 1.0 Conus' Historically Accurate U-boat Emblems 1.1 Conus' Historically Accurate U-boat Emblems 1.2 Aces' Repositioned 105 mm Gun on Types 9b and 9c plus New Type 9b Deck Railings v2 Aces' Type 9 c-1 Super Turm (Old Emblems Compat v3.2) Alt Grill + 2x MG-34 version for GWX M.E.P v5 with GREEN Water Optional - ShipVanishingHull for MEP v5 with GREEN Water KB's Diesel Sound Mod M.E.P v5 - VisualSensors for GWX3 with Anvart's FUMO mod Ahnenerbe WideGui 1920 x 1080 Hydrophone Volume Turned Up
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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