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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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![]() Join Date: May 2014
Posts: 16
Downloads: 100
Uploads: 0
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Hello fellow subsimmers!
I'm only a couple of weeks into playing the Silent Hunter games and I'm in love. It didn't take me long to get into mods, even before playing a campaign with the stock game for either SH4 or SH5. I was about to play a campaign using TMO but read on the forums that it's pretty challenging. I don't know if I'm ready for that, so I removed the game (I'm using Steam) and reinstalled, which I've done probably 15 times trying to get the right set of mods, in order to take RFB 2.0 for a spin. I still haven't started an actual campaign, but I'm loving RFB as much as I loved the look and feel of TMO. I do miss the captain's cabin, though. Anyway, my question is: what other mods can I safely tack on to RFB 2.0, as well as the correct order to install them? I'm going to be using automatic targeting for a while, and I'm still going to be playing like a noob for a while so I don't want to get blown out of the water yet. My PC/graphics card can handle pretty much anything so better graphics would be OK. I'm running Win 8 on a MacBook Pro with 16GB RAM using Bootcamp. Here's my current mod setup, which I found elsewhere on the forum (I think Torpx recommended it): RFB_2.0 .................................................. .....(Real Fleet Boat) RFB_2.0_Patch_23April2010 RSRDC_RFB_V575 ...................................(Run Silent Run Deep Campaign) RSRDC_RFBV5xx_Patch1 Improved Ship Physics 1.1 I tried adding a better Navigation map that had terrain (it looked closer to TMO's map) as the RFB map looks too basic to me, but it resulted in some CTDs and one case where all of the icons on the screen where solid white. Thanks!! |
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