SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-01-14, 09:49 PM   #1
ChefDan
Swabbie
 
Join Date: Sep 2011
Posts: 5
Downloads: 63
Uploads: 0
Default need advice guys

Hi as above need some help
I have a stable mod list including open horizons 2 ECT
I'm currently on coastal waters on campain and finding it hard to reach the required tonnage is there anyway of lowering the tonnage requirements

Thanks
ChefDan is offline   Reply With Quote
Old 06-02-14, 03:21 AM   #2
Railgun
Watch
 
Join Date: Aug 2007
Location: Münsterland , too far from the Sea .
Posts: 28
Downloads: 63
Uploads: 0
Default Tonnage

Hello Chefdan Maybe you can get as far as you can with your loadout, then return to refit and get more 'eels' then go back out on the hunt. Im not sure if that will work but its what Im planning to do on the same Mission ... Have you tried using your deck gun too ? Best regards Rg.
Railgun is offline   Reply With Quote
Old 06-03-14, 07:18 PM   #3
7Infanterie19
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

To add to what Railgun said, watch that you don't "refit" more than once as per Trevally's instructions. I believe this would include refits at sea from the supply cows later on in the game. Refitting too many times apparently adds to the potential for save game corruption. Remember, Allies aren't your worst enemy - CTDs are!!

I haven't done it in a while, but I think you can dock at the bunker, manualy restock your torps with the supply guy, then head out again without it affecting mission status. Don't quote me on that though, since I'm not 100% at the moment.

If you're playing with icons on, pay attention to sightings where a red icon is placed on your map. Draw a line through it if it runs through the ECW area. In time, you'll find regular shipping lanes through your own experience and you'll know where to hunt.

Do a hydrophone check every two hours. Something should come up.

And yes, use your deck gun if it's a loner. Early war, ships usually aren't armed, but later on, they are, so it will be more difficult to attack them like that without them returning the favour.

gute Jagd! ..



EDIT:

When you click on the ECW patrol icon, you see a red line marking the designated area. You don't have to only hunt between that line and the coast. You can also hunt the other way out to sea for at least 60-75 kms, maybe even more. Sunk targets will apply to your tonnage numbers.

Last edited by 7Infanterie19; 06-04-14 at 11:35 AM.
  Reply With Quote
Old 06-03-14, 07:40 PM   #4
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Hythe - Southampton
Posts: 9,609
Downloads: 1133
Uploads: 0


Default

Its possible to go days with finding anything this happened.

Its probably the right place to be but its just the wrong time.

Then to add insult to injury you get straffed.

Its now definetly the wrong place to be at the wrong time.

Peter
THEBERBSTER is offline   Reply With Quote
Old 06-04-14, 11:36 AM   #5
7Infanterie19
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by THEBERBSTER View Post
Its possible to go days with finding anything this happened.

Its probably the right place to be but its just the wrong time.

Then to add insult to injury you get straffed.

Its now definetly the wrong place to be at the wrong time.

Peter

  Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:24 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.