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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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Playable Asashio Destroyer
(also works in Career Mode with German Campaign, just add it to the flotillas and career start files) ![]() New Crewmanagement Screen with crew at Battlestations. I added additional crew, and also left one Damage Crew slot open in case you need to move people around. ![]() Here is the readme, since nobody ever reads it. ![]() IJN Asashio Destroyer version 1B 11/8/2009 by Peabody Playable Asashio Destroyer Forward Deck Gun (Turret) is playable 2 Flak Guns are Playable Built on a IXD2 Increased the crew size from a standard uboat crew New CrewManagement Screens Playable in Career, SingleMissions, Single Patrols (Multi-player not tested) Damage model based on the IXD2, not completely accurate but it works. Still needs tweaking. Will fire torpedos, but be warned, the top speed of the Asashio DD is faster than some of the torpedos. Don't blow yourself up. The Uzo is enabled to compute firing solutions. It fires torpedos forward, not sideways like a DD normally would, that ability is not fixed yet. I have not found a way to silence the alarm during battle, but you don't notice it on the bridge. Includes a single mission: Asashio vs Convoy Your mission is to destroy merchant ships (escorted) escaping to Australia. You will encounter a pair of ships, and then a convoy. If you choose to continue from there, you can look at the map and go north to your Subtender and resupply and there will be a convoy and some planes randomly generated every 3 hours heading in the same general direction as the previously encountered convoy. Play as long as you want. But remember you are not a Battleship, try to avoid hull damage, which can not be repaired. I have increased the strength a bit to compensate for the AI being better shots. Try to shoot from longer ranges if you are getting damaged. Normal damage to systems will be repaired, hull damage will not be repaired. It should also work with any German Single mission where the 'sub' starts on the surface. Bug reports can be made at Subsim.com in the forums or a PM if you prefer Download: http://www.filefront.com/14883429/As...Playable_1B.7z OR here: http://www.subsim.com/radioroom/down...=1417&act=down Peabody
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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#2 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
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Ahhhh... cool.
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Task Force industries "Taking control of the world, one mind at a time" |
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#3 |
Grey Wolf
![]() Join Date: May 2007
Location: Little Saigon, San Jose, California
Posts: 944
Downloads: 323
Uploads: 4
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Can my custom ones be playable? Well, way back in the day, I make a ship pack to beef up the IJN ASW lines by modding four Asashios and some others ships, reason I pick Asashio because it have only one DC rack so...decided to add more in place of AAAs.
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#4 |
Medic
![]() Join Date: Jul 2008
Location: Denmark
Posts: 160
Downloads: 27
Uploads: 0
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wooot......awsome tx alot...
These ships are transfering me into a surface buff lol...... ![]() |
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#5 |
Watch
![]() Join Date: Jun 2009
Location: Málaga(Spain)
Posts: 27
Downloads: 399
Uploads: 0
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#6 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
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so what do we add to the flotillas file?
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Task Force industries "Taking control of the world, one mind at a time" |
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#7 |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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In career start you change this line:
IDLinkUserPlayerUnits= F1Asashio, 1 (The link to the ID in flotilla, followed by quantity of ships/subs) In the flotillas file change these [Flotilla 1.UserPlayerUnitType 1] ID= F1Asashio (This links to the name in careerstart.upc) NameDisplayable= Asashio DD AvailabilityInterval= NULL, NULL IDLinkUserPlayerUnitType= NSS_Asashio (that is the ID from the NSS_Asashio.upcge file) If you want it part of the MOD: Inside the Data folder create a UPCDataGE folder Inside that folder make a UPCCampaignData folder Inside that copy the CareerStart.upc and Flotillas.upc and make the above changes Peabody
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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#8 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
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Rgr... thanks.
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Task Force industries "Taking control of the world, one mind at a time" |
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#9 |
Watch
![]() Join Date: May 2005
Posts: 15
Downloads: 58
Uploads: 0
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Hi,
I have copied all the data files and when I choose the quick mission 'Asashio vs Convoy' I don't have the option to choose the Destroyer just the American subs as always. I know all the files are where they are supposed to be copied on but I don't know how to choose the Destroyer because it doesn't appear even when I make my own quick mission with the mission editor I don't have the option to chose the destroyer. Any help? |
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#10 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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cool !
![]() keltos |
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#11 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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![]() Quote:
http://www.subsim.com/radioroom/show...ighlight=jsgme Also if you write your own missions DO NOT use the Asashio in the Sea tab. Use the one in the sub tab under Japan when you write the mission. Peabody
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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#12 |
Electrician's Mate
![]() Join Date: Dec 2008
Posts: 133
Downloads: 132
Uploads: 0
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Getting consistent game crashes from this. Can't finish even 1 patrol. Any ideas?
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#13 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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![]() Quote:
Peabody
__________________
System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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#14 |
Electrician's Mate
![]() Join Date: Dec 2008
Posts: 133
Downloads: 132
Uploads: 0
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No mods. Stock game. It crashed once when I launched a supply boat. Otherwise if often crashes when starting a new career.
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#15 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
|
![]() Quote:
You mentioned you can't even finish one patrol, can you start a career and it crashes later, or do it crash before you can leave base? Peabody
__________________
System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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