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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Jan 2011
Posts: 31
Downloads: 72
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Hello everyone,
I recently reinstalled the game and got all the mods that I wanted, plus TDW's patcher for patching the exe, but my game refuses to start the campaign, both with the mods enabled and without them. For now, I've disabled all the mods, just to see if the exe if patched correctly, and I can get as far as the bunker, but when I try to start the first patrol (skipped the tutorial) I get a CTD. The same issue occurred when I tried to start with the mods enabled. Here's the steps I followed for patching: 1. Downloaded, uncompressed the patcher folder in my Downloads folder (C:/Users/~/Downloads/TDW Generic Patcher) 2. Opened the patcher. Used File>Open to point to my SH5 exe and the other files. 3. Clicked yes on all the warnings, and used all the patched except anything related to the orbit listener. I've attached a screenshot of the patcher as it looks like right now. As regarding the mods, I got most of the mods from Sober's list, and I followed the instructions in his thread about starting a new campaign by skipping the tutorial. I get several 'file missing' warnings when I start with the mods, and in the bunker there's this massive pile-up of UI items which don't go away. I can still walk around the bunker, and when I try to talk to the flotilla officer to start the patrol I get a CTD. Here's my current mod loadout: Accurate German Flags sobers game loading tips SH5 DBM Background Video SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch sobers multi color mod V5 DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters DynEnv v2.9 - 6. Sleet for Winter Campaigns DynEnv v2.9 - 9. Sobers Best Ever Tweaks DynEnv v2.9 - 12. Sounds Small_trees_SH5_V1 sobers smoke screen V1 SH5 (DynEnv compatible) sobers water splash anim SH5 sobers best ever fog V22 SH5 sobers base sky mechanics V1 sobers better terrain v3 SH5 SH5_7A_Conning_Fix Fuel Gauge WoGaDi_SteelViking's Interior Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix EUF_UBoat_FX_v0_0_3_ byTheBeast SH5 Longer Repairs v.1 AI_sub_crew_1_0_2_TheDarkWraith FX_Update_0_0_21_ByTheDarkWraith NewUIs_TDC_7_4_2_ByTheDarkWraith NewUIs_TDC_7_4_2_alt_officer_wounded_by_Torpedo NewUIs_TDC_7_4_2_ERM_Reaper7_NightVision NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha Sjizzle's - Charts for NewUIs part1_07.06.2013 Sjizzle's - Charts for NewUIs part 2_07.06.2013 Sjizzle's - Charts for NewUIs part 3_24.06.2013 Sjizzle's - Charts for NewUIs part 4_20.07.2013 Manos Scopes-patch for 16x9 KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith IRAI_0_0_39_ByTheDarkWraith IRAI_0_0_39_Inertia_Damage R.E.M_by_Xrundel_TheBeast_1.2 R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible Depth Charge Fix Reduced Explosion Range Cerberus62 Corrected Depth Charge Projector 1.0 NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0 OPEN HORIZONS II_full v2.2 SkyBaron's Leigh Light for SH5 1.1 TDW_Mines_Subnets_Detectable_in_hydro (OH II v2) TDW_Ship_Inertia_1_1_0 TDW_Updated_RadioMessages_English Sobers Terrain fix for OH2 V2.2 Expanded Navies by Cybermat47 v.1.0.0 Fix clock rear torpedo room VIIA Reworked Morale and Abilities v.1.1 MightyFine Crew Mod 1.2.1 Alt faces MCCD_1.04_MFCM_1.2.1_compatible MightyFine Less Annoying Footsteps 1.0 Speech fixes and additions (english version) RPM Hydrophone v2.2 -for OHII full v2.2- sobers green crew training V4 SH5 TDW FX Fix for Sobers chimney smoke Church's Compass Dials Mod v2.2 - Option Two smaller flags for Warships 1_0b sobers Lights Cfg V5 SH5 Stormys DBSM SH5 v1.3 Basemod Stormys_DBSM_additional_creaks_and_noises_1.0 Grossdeutscher Rundfunk ASDIC_alternate_sound Trevally Tutorial - All v0.2(for OHIIv1.3) Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v3.1 Updated_Depth_Scales_by_gap_for_v7_2_0 sobers hud sounds V1 SH5 sobers_realistic_underwater_FX3 EQuaTool 01.01 by AvM - Large Style AOB slide ruller for TDW UIs and MO by stoianm gap - HD 1 deg Scope Bearing v 1.0 gap - Sonar Sound Collection v 1.0 for SH5 - Distorted Shadow Improvement ModLR sobers DOF V6 SH5 OH II Minefield map for TDWs Ui Pascal-sh5-Crew-Uniforms Window_Lights_Redone_V1 Realistic ammo amount for AA and deck guns sobers bad weather deck gun V5 SH5 Destroyers&Corvette I will really appreciate your assistance. Many thanks. |
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#2 |
Black Magic
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Disable all the render patches you have enabled
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#3 |
Seaman
![]() Join Date: Jan 2011
Posts: 31
Downloads: 72
Uploads: 0
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#4 |
Count Dracula
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can u post a print screen with that error ?
ty
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#5 |
Ocean Warrior
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Did you see this label - (FOR ADVANCED USERS!) when you have enabled Enables game messages to be displayed in-game patch? are you advanced user?
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#6 | |
Seaman
![]() Join Date: Jan 2011
Posts: 31
Downloads: 72
Uploads: 0
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![]() Quote:
Update: The unmodded campaign is starting and plating without problems after I disabled the render patches. |
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#7 |
Seaman
![]() Join Date: Jan 2011
Posts: 31
Downloads: 72
Uploads: 0
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I turned off the message settings in the patcher but the game is still not working properly with mods- I still get a massive crush of UI items in the bunker and they don't go away. On the plus side, I'm not getting those missing file errors anymore.
Trying to take a screenshot of the bunker but the prntscreen key isn't capturing it |
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#8 |
Ocean Warrior
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Ctrl+F11
__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#9 |
Seaman
![]() Join Date: Jan 2011
Posts: 31
Downloads: 72
Uploads: 0
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#10 |
Ocean Warrior
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root game folder..
__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#11 |
Seaman
![]() Join Date: Jan 2011
Posts: 31
Downloads: 72
Uploads: 0
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Thanks. Sorry, I've never taken a screenie on SH5 before. I've attached them below, one screenshot taken in the bunker, the other while on a patrol, through the attack periscope. For some reason they're coming out black and white and slanted. In-game its all in colour, not slanted and the column of buttons in the extreme right (right above the SH5 style depth meter) is actually on the left.
P.S. Many thanks for the quick responses, I do appreciate it |
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#12 |
Ocean Warrior
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It looks like corrupted files
![]() 1. Did you update the game to v1.2.0? 2. What tool/app did you use to unzip archives? NewUIs archive in this case..
__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#13 |
Seaman
![]() Join Date: Jan 2011
Posts: 31
Downloads: 72
Uploads: 0
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Yeah I updated to 1.2. Used 7zip to unzip the files. I just tested the game with ONLY the New UI mod applied, its working correctly. There must be a mod conflict, or perhaps my load order is wrong. I just wish I could pinpoint it
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#14 |
Ocean Warrior
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Do you use the Patcher as a standalone app or enable it as a mod?
__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#15 | |
Seaman
![]() Join Date: Jan 2011
Posts: 31
Downloads: 72
Uploads: 0
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![]() Quote:
Generic Mod Enabler - v2.6.0.157 [C:\Games\Ubisoft\Silent Hunter 5\MODS] Accurate German Flags DBM Background Video SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix NewUIs_TDC_7_4_2_ByTheDarkWraith NewUIs_TDC_7_4_2_alt_officer_wounded_by_Torpedo NewUIs_TDC_7_4_2_ERM_Reaper7_NightVision NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha Sjizzle's - Charts for NewUIs part1_07.06.2013 Sjizzle's - Charts for NewUIs part 2_07.06.2013 Sjizzle's - Charts for NewUIs part 3_24.06.2013 Sjizzle's - Charts for NewUIs part 4_20.07.2013 Manos Scopes-patch for 16x9 IRAI_0_0_39_ByTheDarkWraith OPEN HORIZONS II_full v2.2 R.E.M_by_Xrundel_TheBeast_1.2 R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible Updated_Depth_Scales_by_gap_for_v7_2_0 Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v3.1 TDW_Updated_RadioMessages_English Speech fixes and additions (english version) MightyFine Crew Mod 1.2.1 Alt faces MCCD_1.04_MFCM_1.2.1_compatible MightyFine Less Annoying Footsteps 1.0 |
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