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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Jun 2015
Posts: 5
Downloads: 29
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Hey Folks,
I enjoy the Wolves of Steel Mod Version 1.03 with Patch5 Hotfix 4 a long time without any problems so far. Few days ago I upgraded to a 1440p Screen (2560x1440px). I noticed that the minimap (when Wolves of Steel activated) is located on the top left of the screen *see pic below*. Everything else runs great as before. I couldnt find a person with the same problem so far. The GUI is correct without mods - even with 1440p resolution. Do you have any idea? Is there a config to change to fix the minimaps position? Iam thankful for any advice. ![]() Picture of my problem. ![]() edit: active mods: Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] The Wolves of Steel 1.03 The Wolves of Steel 1.03 - Patch 5 The Wolves of Steel 1.03 - Patch 5_HotFix 4 // No change with the 16x9 resolution fix or TDW Real Navigation. //////////////////////////////////////////////////////////////////////////// Edit: problem solved: "On the left is a button "Toggle TAI visibility" - check that and the map will "jump" to the position down/left." Thanks to Floyd //////////////////////////////////////////////////////////////////////////// Last edited by bersercore; 02-13-16 at 08:29 AM. |
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#2 |
Gefallen Engel U-666
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bersercore!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#4 |
Mate
![]() Join Date: Mar 2005
Posts: 57
Downloads: 255
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What we see is the position of the deacticvated map .
On the left is a button "Toggle TAI visibility" - check that and the map will "jump" to the position down/left. Question remains where to set the position for the deactivated map. |
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#5 |
Swabbie
![]() Join Date: Jun 2015
Posts: 5
Downloads: 29
Uploads: 0
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#6 |
Machinist's Mate
![]() Join Date: Feb 2009
Location: Poland
Posts: 121
Downloads: 159
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In 2020 I'm still looking for an answer to the original question. Does anyone know where to change the mini-map's position?
When using the left panel's 'auto-hide' option on 1440p, the mini-map icon goes up screen, to the position mentioned above. I'd like to declutter my screen and this stands in the way ![]() |
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#7 | |
Captain
Join Date: Mar 2008
Location: Somewhere in the North Atlantic
Posts: 343
Downloads: 299
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![]() Quote:
The solution to the original post is in the post immediately above yours.
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"Some ships are designed to sink, others require our assistance." Nathan Zelk |
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#8 | |
Bilge Rat
![]() Join Date: Oct 2024
Posts: 1
Downloads: 5
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I know it's been years, and you probably aren't interested anymore, but, in case anyone else is wondering, I found how to hide the minimap icon when it's supposed to be hidden on a 1440p screen. You need to modify Silent Hunter 5\data\Scripts\Menu\Page Default Hud.py You modify this: Code:
# Modified by TheDarkWraith def CheckTAILocation( show ): PageDefaultHud_MapGroup.SnapFromAnchor.RestoreValues() if GetTAIEnabledInGame() and show: if GetEssentialControlsScroll() and FeedBackMode == FeedBackModes.Minimized: if PageDefaultHud_Feedback_BottomBar.Visible: PageDefaultHud_MapGroup.SnapFromAnchor.AnchorRelativeY = -1 else: PageDefaultHud_MapGroup.SnapFromAnchor.AnchorRelativeY = 25#-200 else: PageDefaultHud_MapGroup.SnapFromAnchor.AnchorRelativeY = -1 else: PageDefaultHud_MapGroup.SnapFromAnchor.AnchorRelativeY = 25#-200 PageDefaultHud_MapGroup.SnapFromAnchor.SetDependentPosition() PageDefaultHud_MapGroup.SnapChildZones() Hope this helps you or anyone else! |
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