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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Der Einzelgänger
Join Date: Apr 2013
Location: Cairns, Australia
Posts: 583
Downloads: 363
Uploads: 3
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Trevally Tutorials...a few questions
First of all, Thanks for the great tutorials. They are an invaluable aid to newcomers like me
![]() I have practiced the "Four Bearings Tutorial" a couple of times (100% realism, real nav etc) and then used the Four Bearings mission to continue consolidating the training. I am using the exact timing and time intervals as the tutorial, but each time I do it, the bearings, range and speed are slightly different although the target still has the same general direction. This has resulted in some very quick fixes to "battle plans last only until the battle starts". ![]() First question is...are random values used in the mission parameters or is my sonar guy giving me "near enough is good enough" bearings? Second question...are the sunrise/sunset times messed up in the single missions as it's daylight at 23:00 Nautical (-1 GMT) or is it a function of being +50 degrees North? Third question...is there a mod available for the Captains handgun like in "Das Boot" so you can shoot those crew that have to fart, cough, talk, yell or shuffle their feet while you are at the hydrophone trying to null sounds to get the mid point for a long range contact bearing or trying to count prop RPM's! ![]() Thanks again to all those people that put in the hard yards for our enjoyment. The more you learn the more enjoyable this game is. Since doing the Manual TDC and RAOBF tutorials, I've managed to pull off some real satisfying shots like 60degrees off boresight, 6000 meters and narrow AOB! ![]() ![]() |
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