SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-17-12, 06:36 PM   #1
Hans Witteman
Kaleun of U-3
 
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
Default Collision clipping

Hi guy's,

I am testing a new feature and was playing with the zone, everything work fine i place the sphere all around my 3d model to closely match it shape and then i did some test by provoking a collision with the sub and it work except that when the sub hit the object it clip thru the model a bit.

So i was wondering if there was another way of doing collision because any model you build and put in the harborkit.dat have collision automatically set and when the sub hit any model from the harborkit.dat it never clip but bounce on it.

I also try to merge the anti subnet collision box in my file and it work when vertically put just like the net are but when i turn the collision box to horizontal the sub goes thru it.

It not dramatic the way it is now but if i can make it better it always a +.

Best regards Hans
__________________




Hans Witteman is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:45 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.